1. #1

    3.2 s6 spec druid

    Hey all since 3.2 is hitting tonight i went to build my spec and was wondering what changes i should do... mainly focused on 2v2 until the new season starts so this was going to be my spec

    http://talent.mmo-champion.com/?drui...&version=10192

    with the 2 points in balance of power thats 6% hit and about 100hit rating, the loss of barkskin talent lowers my armor but im rarely hit out of tree and if i am i can mostly keep myself up through the damage and with the change to it not protecting my innervate i kinda lost interest, dk partner any tips/reasons would be great

  2. #2

    Re: 3.2 s6 spec druid

    The spec isn't bad, but could be improved. Your feet are half in the water for a lot of potent talents, such as 2/3 Nature's Grace, 2/5 Nature's Bounty, and living spirit. Definitely close to a viable spec for 2's, but consider taking points from Brambles and Empowered Touch (in twos you should be hotting and pulling off a drink > Nourishing).

    http://talent.mmo-champion.com/?drui...&version=10192

    Something like that Imo. Best of luck.

  3. #3

    Re: 3.2 s6 spec druid

    yea that looks better thanks :P

  4. #4

    Re: 3.2 s6 spec druid

    I would go for this build
    and deffo glyph for insect swarm 30 % more dmg from swarms + fast wrath .
    U want to play as much pressure as possible .

    http://talent.mmo-champion.com/?drui...&version=10192

    But in the end it all comes down to personal preference and play style.

  5. #5

    Re: 3.2 s6 spec druid

    That nagga copied mai spec ;(

  6. #6

    Re: 3.2 s6 spec druid

    i kinda wanted to keep the 6% hit chance to make me never miss, a cyclone miss could make or break the game for me

  7. #7

    Re: 3.2 s6 spec druid

    Quote Originally Posted by spenaye
    i kinda wanted to keep the 6% hit chance to make me never miss, a cyclone miss could make or break the game for me
    Put some spell penetration gems in perhaps ?

  8. #8

    Re: 3.2 s6 spec druid

    pretty sure spell pen makes it so my dots and nukes are less effected by my spells *if they have resistance*

    where 4% is soft pvp hit cap throw in BE/NE/Tauren racials makes it about 6% needed if i have nature spells, so as a druid i dont want those to miss

  9. #9

    Re: 3.2 s6 spec druid

    So no one is going for improved barkskin anymore? I know the dispell resistance change sucks, but its still armor while not in tree form...

  10. #10

    Re: 3.2 s6 spec druid

    yall are being dumb, improved barkskin is still a good talent...

  11. #11

    Re: 3.2 s6 spec druid

    Quote Originally Posted by Alkalin
    yall are being dumb, improved barkskin is still a good talent...
    a required* talent.

    http://talent.mmo-champion.com/?drui...&version=10192

    if you must insect swarm

    I felt like putting a bullet between the eyes of every Panda that wouldn't screw to save its species
    http://www.wowarmory.com/character-sheet.xml?r=Illidan&n=Sinders

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