1. #1

    Disci PvP with 3.2

    Hi all! i hope for this: http://www.wowhead.com/?talent#bxcbuhGVRIosfRtbEzc what do you think?

  2. #2

    Re: Disci PvP with 3.2

    I wouldn't run without Silent Resolve. Also iffy about no Improved Flash Heal, since we're spamming it a lot more with the Penance nerf.

  3. #3
    Herald of the Titans -Ethos-'s Avatar
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    Re: Disci PvP with 3.2

    How can you take Enlightenment but not take reflective shield :|

    I generally run with http://www.wowhead.com/?talent#bxIduIGiRcosfktf0t but i've got a more agressive style in pvp.

  4. #4

    Re: Disci PvP with 3.2

    Where are you going to find 6(8) points for those 2(3) talents, when the tree already has so many needed (or at least really good) talents?

    http://www.wowhead.com/?talent#bxcruhGVRfoffRtf0tc

    is what im thinking (for 2's) to end out the season, i may switch to a more defensive spec for when ill be doing more 3's next season. I am worried about inspiration uptime in 4/5 mooncloth and 0/5 holy spec, so ill need to test it out and see.

  5. #5

    Re: Disci PvP with 3.2

    http://www.wowhead.com/?talent#bxIMuhMiRcofrRtbhts0b

    I currently run with that mainly doing BGs in a mix of deadly/furious with an aggressive style of play (i.e. running right into the middle of the action and dps-ing whenever possible).

    I think you really have to have silent resolve, the first thing I do when I come across another player (esp a caster) is dispel the hell out of em and this talent forces them to waste 1-3 more GCDs. I also think Martyrdom is key along with Healing Focus to make sure I can rely on all 3 penance ticks.

    Inspiration is less beneficial as you're better geared, but with that, all the other dmg-reducing talents, inner fire armor, and over 800 res....you're talking about 30%+ dmg reduction without pain suppression.

    I take divine fury and searing light together since I usually have plenty of time to dps (I typically do more dmg than about half the players in a BG while finishing #1/#2 in healing). More of a preference on my part. If you want more survivability/staying power take more disc talents.


  6. #6

    Re: Disci PvP with 3.2

    Idk thinking about it again silent resolve may be mandatory, with the rise of shamans and such... will have to see how many offensive dispel teams there are and judge by that.

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