Please excuse the long post and please avoid l2play responses because that is what I am trying to do. If you want to skip all the ranting just head on down to the last two lines. I have searched all over for any guides or posts related to this specific comp or playing affliction in 3s and have not found much of anything. I can find lots of info on Affliction/rDruid 2s but those strats don't really convert to 3s.
Here is my toon, feel free to laugh and point. I have a basic cookie cutter afflic PVP spec. I am considering replacing corruption glyph with shadowflame glyph to help kiting against melee.
http://www.wowarmory.com/character-s...edivh&n=Chewee
So I have never played arena or BGs as a dpser. I have been resto druid or resto shaman. I switched to playing a warlock because it was the only alliance toon I had and I wanted to play with some co-workers.
Here is my issue. I am on a 3s team afflic/unholy/rDruid. I have done a lot of arena as a resto shaman with a DK partner so I am familiar with arenas, what procs to look out for, that kind of thing but my partners are not real familiar with arena. The druid is an unbelievable healer and I am sure he will be able to carry us higher than we probably deserve. All of our gear is pretty poor right now. Me and the DK are sitting around 500-600 resilience in mostly Titan-forged/Hateful/Deadly type gear. I am running right at 20k hp and 2100 sp WITH fel armor (I know it is low but hell I have only been 80 for about 3-4 weeks). The DK and druid both wear mostly ulduar gear in spots where they don't have PVP gear.
My question is with this comp what role should I be playing in the matches? It seems like f'n chaos in every match. Do I dot up this guy, do I kite that guy, do I fear the healer. Bob's got a debuff I need to get off, our healer is getting his face melted by a mage, etc, etc. By the time I finish fearing, peeling , devouring, or spell locking I have no dots on anyone. Our goal is to be a high pressure team to put the healer in a bad situation and then finish someone off with a stragulate/spell lock/cc chain on the healer.
Problem I am running into is I seem to have to make a decision between damage or doing all the other stuff (peels, cc, dispel) all the while trying to escape a warrior/rogue pounding my face in. Is it viable to have the DK be the primary damage dealer and I try to control the match with fears, dispels, and kiting? Is my damage secondary to me controlling the match?
Should I focus more on the cc/devour/spell lock side or do I focus on maximizing the number of dots I have spread to everyone? I assume there is a middle ground somewhere and once you find it you become a good lock in arenas.
Basically, if anyone has any tips for playing an affliction lock in 3s it would be appreciated because I assume 90% of playing an affliction lock is the same no matter the comp. We are not aspiring to be gladiator or anything like that. I would be extremely happy if we got to 1800 next season.
One of our problems is aggressive teams. The ones that come out of the gate mounted and charging before we can assign who is on who (seems coincidental that these teams almost always have a warrior). If we can survive the initial onslaught from those teams the tide usually turns in our favor pretty quick but we have a tendency to get zerged down.
So again, anyone who has run this comp or just general affliction advice for 3s (not 2s please, that is a completely different animal)
I would be more specific on asking for strats against certain comps but really right now while we are all learning every comp gives us trouble. We either gain control at the start with timely cc or we get zerged. Maybe if I get a few general replies I can be a little more specific later.
Thanks to anyone that actually offers advice.