As enh there are only 2(3?) "its lose anyway" class/spec:
1)rogue
2)prot (paly/war)
P.S. ofc if they know ther class enoth and time abilitys as intended.
As enh there are only 2(3?) "its lose anyway" class/spec:
1)rogue
2)prot (paly/war)
P.S. ofc if they know ther class enoth and time abilitys as intended.
DKs on my Ret for all the time. They put me in huge struggle eventhough i turn on FR/shadow(depending on its specc as far as i figure out) // Sacred shield and PoC heal myself when it procs. I simply cant avoid the 7K FS no matter what i do and how much res i have(600ish)
On my hunter i dont PVP but rouge is the hardest to beat as surv eventhough i can say rogue rapes the hell out of me:P
all of them, feeling like training dummy on my warrior
Lol, thats what i feel like when i see a warrior coming towards my priest, granted one on one i can tank him for a while, but it seems there is always a rogue coming up behind the warrior to stun me and just own meOriginally Posted by Sellest
Congratulations, you've conformed to societies idea of a non-conformist!
As a Warrior it'd have to be Frost Mages, if they have just a bit of brains I can't get close to them. Only thing you can pretty much do is spell reflect, and if they aren't without brains, they won't shoot you while it's up.
In terms of classes I seem to counter: Warlocks, only thing that keeps me away is shadowcrash, deathcoil and the suckybus (that's 3 ccs, so not that much countering there come to think of it ).
http://armory.wow-europe.com/character-sheet.xml?r=Executus&n=Pzyclopz
How to win against a rogue as a dk:
1. get away once
2. chains of ice him
3. kite away
4. ???????
5. Profit
Although I must admit, dks are by no means as horrible as they before the patch. They are still powerful, have strong survivability and very good peeling abilites, but they can't back that up with 10k crits.
Player: Vanish___________Server: No!
Player: Preparation_______Server: Okay...
Player: Vanish___________Server: I SAID NO DAMMIT!
as an elemental shaman warlocks just see me as a free kill : / i do what? 60% less dmg on them cuz of nether protection ><
Warrior and rogue can't last long against them on my priest
can handle all other melee/ranged dps classes fine it'
just them two that cause the most problems.
Voted for DK but actually I didn't even think about rogues, since they have been OP for the last 5 years it's a bit like they are not with the rest anymore. First thing I think when I hear the rogue popping out of stealth is to go for a coffee.
;D Sad but true.Originally Posted by Terminated
Well im a Surv Hunter... I would have picked 3 if i could...
Pallies, Rogues, DK's... They all keep me from moving...
You can only do so much when you're stunned to only 5k health
Originally Posted by JonTargaryenOriginally Posted by JesseVentura
Frost Dk's don't have permanent Ghoul so can't use Stun.Originally Posted by Rathok
For my Priest it would have to be Rogue's or Warriors.
Rogue's for the insane stuns/locks they can put on me and Warriors for the fun fun MS effect.
Im a blood DK for pvp so i get my healing from melee attacks but i just cant do much with a frost mage freezing me in place for half the fight even with Anti Magic Bubble
I play an 80 destro lock with ~700 resil and the only class I never seem to have a chance against 1v1 is a rogue. The amount of cooldowns they can throw at you is mind blowing.
I also play a disc priest with somewhere around 1k resil and 24k health and aside from (go figure) rogues giving me some trouble, warriors put me in my place. "Penance heals you for 500 (critical)." 'nuff said.
i play ret pala and lock ( leveling my lock atm :P )
As a lock, pallies, warriors, and DKs give me problems, but usually I win because I simply out gear them. Rouges are the worst for me though.
You cannot do that while stunned.
You cannot do that while stunned.
You have died :'(
Pallys shouldn't be giving you too much trouble, dk's are a little more troublesome but nothing too serious, warriors can really lay the smack down on you though...although if you CAN get away from them after the intercept you should be good (just don't kill yourself on spell reflect)Originally Posted by Alonos
Yeah... i forgot to mention, destro warlocks can blow me.
70 Warlock - The Scryers
80 Hunter - Gorefiend
80 Druid - Gorefiend
80 Death knight - Gorefiend
80 Shaman - Gorefiend
80 Mage - Gorefiend
l2be a shaman. grounding eats up 90% or our burst. Not to mention any class with a dispel completely negates half of our damage.Originally Posted by Rathok
geared resto droods..... damn trees
Oh noes! Plz don't perma ban me :-/ *flips the bird* OH NOES I WON'T BE ABLE TO POST!PLXDON'T!!one loldie