Going over the new encounters designed for WotLK thus far (i.e. ignoring Naxxramas), I noticed there seems to be a large number of fights which include mechanics to boost classes' DPS over what it would be with just raid buffs. Breaking them down:
Maly: Sparks, large damage inflation.
Sarth: ---
Ignis: ---
Razorscale: ---
XT: Heart Phase
Council: Runes of Power
Kologarn: ---
Auriaya: ---
Hodir: Storm Power, Moonlight, Singed debuff
Thorim: MC add haste buff, permanent mini-heroism
Freya: Mushrooms on Conservator phase
Mimiron: Grounded head on phase 3
General Vezax: Shadow Crashes
Yogg-Saron: depending on difficulty, up to 40% permanent damage increase.
Algalon the Observer: ---
Northrend Beasts: Stunned P3 add
Jaraxxus: --- (unless Mage!)
Haven't experienced other TotC fights. Anyone can comment on others?
Anyway, not that this in itself is a particularly bad thing but it seems that the fights are playing a little bit too much on the "OMG LOOK AT THESE NUMBERS" factor to me. Any thoughts on this?