Okay, I've come down to two builds but I don't know about Seal of the Pure...is :
5 seals of pure, 1 conviction
OR
3 conviction 3 crusade
better? Everything else stays the same. the rest of the spec is good
Okay, I've come down to two builds but I don't know about Seal of the Pure...is :
5 seals of pure, 1 conviction
OR
3 conviction 3 crusade
better? Everything else stays the same. the rest of the spec is good
I have yet to hear anyone recommending Seals of the Pure for prot. The only change anyone has recommended is taking Vindication. In my prot build, I moved 2 points from Conviction into Vindication (leaving me 1/5 Conviction). Other than that, I am still using 2/2 PoJ and 3/3 Crusade.
Ah yea..that starts another question then. 2/2 pursuit of justice or just 3 in conviction? I already took vindication
Take Pursuit + vindication it's worth it, while 2% crit is not.Originally Posted by bigtox
No one will ever make me believe that 2% crit as a tank is better than the 15% movement speed and 50% disarm reduction. I use PoJ in prot and ret and I WILL NOT give it up.
That's the spiritOriginally Posted by Prentice
Okay so PoJ it is. Now for glyphs...I use the expertise one, divine plea, and ?? I've heard judgement as being one, but I just don't see my judgements hitting that high...is that the best one? And I've heard the 20% minor shield wall is really only for hard modes...idk
Maybe Righteous defense glyph??
I would believe that the last glyph slot would be either Hammer of the Righteous or Avenger's Shield. The choice would be yours. If you normally tank heroics, there is not doubt that HotR is the glyph your will want. If you are normally the main tank in a raid and want to buff your opening threat a bit (burst threat is so amazing for zerg fights and hard modes), you may want to consider Avenger's Shield. I personally use the HotR glyph.
I wouldn't use taunt glyphs. They are very situational and if you can't land either of your 2 taunts, you are just having a really REALLY bad day.
Originally Posted by bigtoxOriginally Posted by bigtoxIf you need to use RD in a Raid, then something is wrong.Originally Posted by Prentice
As Pen stated, go with either HotR, AS, or HoSal glyph for your third slot. The first is largely for Heroics, and both AS (or inital burst) and HoSal (added Shield Wall) are good for MT positions.
Originally Posted by Prentice
My bad.
Alienware Laptops are good for gaming, bad for typing without my G15
Looking at a combat parse of a fairly steady fight like Ignis, Seals of the Pure is adding around 5% to my overall damage (seal/dot/judge damage is just under 1/3 of my total before SotP).
Conviction adds around 0.75% per point (about 1/4 of my damage done can't crit).
Crusade is potentially more than 1% per point depending on what enemy you fight. (though you have to spend more points on conviction to get here, which is inferior).
Overall I prefer SotP.
Ive used SotP since i could put talents in it. crit is nice for tanks but here's the thing you need to remember. Your White swings fall in this table too. now if we were warriors and all attacks caused bleed dmg then id say YAY CRIT! but sotp is guaranteed 5% dmg increase which is a solid 5% threat increase
When you get the full bonus from Crusade, it wins hands down. When you don't, SotP wins by a small margin.
Personally, I prefer Crusade over 5/5 SotP for a simple reason: 5/5 SotP doesn't allow me to get both PoJ and Vindication. Crusade does.
Originally Posted by Qieth
QFTOriginally Posted by Arel
Originally Posted by SazbiNOONE told you to spec into conviction in this thread /facepalm.Originally Posted by poogle
Getting extra damage from your tank is a great thing. Higher threat is even better, but I can't recall the last time I pulled threat off a paladin tank unless he was in blues/greens and just hit 80. Pallys have such ridiculous threat that it is getting a slight nerf. Neither our warrior nor our DKs can put up more threat than our guild MT prot pally nor myself for threat. We actually have to say something in vent when the pallys aren't tanking so that people pay attention to Omen.
Since pally threat isn't a very big deal, you should be looking along the lines of survival. Conviction, Crusade, and SotP are threat/dps talents. If you are going 5/5 SotP, you can still get Vindication, and you had better be. Just like warriors do their Demo Shout and Thunderclap, you should be spec'd into Vindication and Judgements of the Just. Knowing that 5/5 SotP means I can't have 2/2 PoJ and 2/2 Vindication, means that I will never go 5/5 SotP. The microscopic amount of extra threat I would be gaining will never be worth the survivability.
This is a matter of not being bad, focusing on survivability, and using the abilities you have as a paladin. Extra tank threat is nice, but no one really cares that you broke 2.4k DPS while tanking. They aren't looking at you as they rightly shouldn't be.
3k+ dps on algalon <3.Originally Posted by Prentice
QFGTOriginally Posted by Prentice