Lately I've been noticing some pattern in shamans' talents - we lack core abilities that other classes get from trainers and we compensate that by putting points in different talent trees. A few examples:
We don't have parry by default - put a point in Spirit Weapons
We don't have dual wield by default - put a point in Dual Wield (duh)
Our ghost wolf is 2 sec cast - put 2 points in Improved Ghost Wolf and we get ALMOST like druid's travelform
We don't have decurse by default - put a point in Cleanse Spirit and we get it
Long ago we couldn't use 2H axes and maces, but guess what - put a point in 2H Axes and Maces and you get them. Also for quite a lot time there was a bug that caused you to lose your skill points in 2H axes and/or maces upon respec.
The only good bonus we get is the clearcasting in the elemental tree, that is only 1 point, compared to the mages' 5 points to get the same 10% effect.
Is it me or shaman's talents are very boring and instead of having cool stuff we just put points to get on par with the abilities of other classes?
/discuss