The Change
For those who played Elemental in TBC, you will remember a somewhat different Totem of Wrath. Instead of proving Crit and Spell Power, it used to provide 3% Crit and 3% Hit.
Now, they changed many Totems around, and rolled the old Wrath of Air into Totem of Wrath, but when they did it they removed the 3% Hit. This, in of itself, does not bother me. Perhaps Elemental provided too much utility, but consider this:
Of the 30 possible specs in WotLK, 2/30 can provide the 3% Hit in raids.
So, while in a 25man you are fairly likely to gain this Hit, because 1/15 people can provide it, you are not likely to gain it in a 10man. This directly contradicts "Player vs Class/Spec" because Boomkins and SPriests are taken into special consideration.
My question is this: Why did they remove the 3% Hit from Totem of Wrath when it would have provided a perfect 1/10 ratio?
On top of that, each spec would have a niche for their version of the debuff. Shadow Priests have the benefit of it being automatic, and therefor good for fights where you switch targets somewhat often; Boomkins are good for long, single target boss fights; and Elemental would be good for AoE/Multi Target situations.
It would seem so logical to have kept the Hit on Totem of Wrath, and yet...
So, what are your opinions on why this was changed? And, if given the chance, would you want it to back?