I was thinking that it would be a good Idea to have have both available in level 55-60 quests that then make them more useful for leveling and for trash at endgame.
Basically they would be nerfed to be slightly weaker than the Felguard, and have the Doomguard for Affliction and Infernal for Destruction. For example, in destruction, the Infernal would be much better for holding aggro, on 1+ mobs, while the imp would be much more useful (and powerful) for single target DPS.
Doing this would be a great way to give something fun and new (even more than the new soul shard system already is), but not game breaking.
Does anyone else think this is a good idea?
...or just want to tear me down?