*Grounding Totem will now properly protect against the Death Grip spell.*
about freaking time..
It didn't before?
It did till 3.2 , I'm giving them the benefit of the doubt that this was a bug and the responce that dg is heroic magic was a high employ who has a bad sence of humor ,
But they fixed it and that's what matters
At one point on the beta it did pull the totem.
When people say "pls" just because its shorter then "please", I feel totally justified to say "No" just because its shorter then "Yes".
Originally Posted by Lustinus
rofl
My favorite experiance with death knights pulling my grounding totem involved landing on two seperate spires in the wintergrasp keep.
I was on one and he was on the other and he deathgripped the moment He landed, then promptly stood there in combat, wondering what the hell happened, meanwhile I was blasting him with all my bursting DPS.
Signature Nazi's suck.
Well... if I remember correctly there was also a time when a Spell Reflect resulted in the DK gripping himself to the warrior.Originally Posted by TwistedPower
Originally Posted by Boubouille
Heh, I thought it still did that. It's the most logical result, after all.Originally Posted by Shoat
Actually, Mr. Lennon, I CAN imagine a world with no hatred, religion, war, or violence.
I can also imagine attacking such a world, because they would never see it coming.
http://mhkeehn.tripod.com/trashcan.jpg
http://politicalhumor.about.com/libr...s/carville.jpe
For once, Carville was a man ahead of his time.
The last few times I gripped into a spell reflect nothing happened (both effects nulled), so I assume it has been removed.Originally Posted by Tigercat
That or it just bugged out every single time.
Originally Posted by Boubouille
still worksOriginally Posted by Shoat
Tbh when a DK death grips a shaman with grounding totem up, the totem should land on his head and remain there for 10 seconds doing equivilent spells and damage to that of a Snobold on the Impaler fight in Colesium
Hahaha so much win! :POriginally Posted by Octohoof
It would be more fun, though make no sense, if the DK got pulled to the Grounding Totem. It would lead to some very confused and disoriented DKs; "...wait, what just happened?"
Diplomacy is just war by other means.
You can see this good exemple, from the french forum
http://www.youtube.com/watch?v=hF8e6ZwBUWU
Originally Posted by Alltat
That'd piss me off, I knid of consider my circle of totems to be my 'personal space' in PVP, so when an alliance goon comes into it I start freaking out and run away.
sooo bizare, i know...But having the dk land right next to me would be terrible!
Signature Nazi's suck.
That made me giggle a bit, it would be hilarious to see that happen.Originally Posted by Alltat
But supposedly in 3.2.2 they'll fix it so Death Grip absorbs the spell, all of it, this time. We'll see if they stick to it. Then wait, they'll break Tremor Totem again.
:3