Originally Posted by
Haxxored
We did 20 attempts last night and tanking was rarely a problem. We had 16 dps (3 rogues, 1 furry war, 1 ret, 1 enhance shaman, 1 kitty, 2 locks, 1 spriest, 1 boomkin, 3 mages, 2 hunters) 3 tanks (pally, war, ferral) and 6 healers (2x holy priests, 3x druids, 1 holy pally). Keeping the tanks up / impale stack down wasn't the issue. The problem was low dps our rogues and hunters were putting out 7-6.4k dps followed by furry war, ret, enhance at 6-5k which from what ive heard is the target range. The biggest problem was caster DPS was crummy, mages with 3.4k locks with 4.5 spriest / boomkin with 3k. Consistently we would just run out of time and worms would stroll in with 15-20% remaining on the boss.
We aren’t the greatest guild on the server though we did clear ToC with 48 attempts and have 2 Uldar 25 Hard mode keepers so we aren’t terribad so what are we doing wrong? My first instinct is to yell at the casters tell em to shape up and just bring more mele but 1) not a caster so dont know if some part of the mechanic is gimping them, 2) more mele means more stomp damage which further taxes healers. GM wants to farm Uldar / ToC for a couple more weeks to gear up a bit before coming back in but unless the casters boost there dps by 30-40% (not gonna be done picking up 2 or 3 pieces of T9) then were still gonna be strugling.
Suggestions?