Originally Posted by
Torzak
As true as this may be, I'd like to point out there is more difference than energy per minute in these set bonus comparisons. What about combo point generation/spending?
2PC T9 slows combo point generation assuming you try and maintain the dot of rake as often as possible. Rake was a cheap 35 energy ability that was spammed 3 seconds faster than it is now with 2pc T9. And as such, it was worth more in T8 as far as combo points go than it is now in T9.
Also, T8 allowed more room for Ferocious Bites because of the increased length of Savage Roar. Without those extra 8 seconds, you spend more combo points maintaining Savage Roar instead of spending them elsewhere.
I'm pretty sure the only reason T9 is an upgrade at all, is because of the raw stat upgrade over T9. And I'm pretty sure the set bonus on T9 is really not that strong. Just a gimmicky way to keep us using Rake rather than forgetting about it and simply shredding instead.