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  1. #21

    Re: Rate the Resto druid above You

    treeebird is good
    but i is better

    http://www.wowarmory.com/character-s...san&n=Donmuzzi

  2. #22

  3. #23

    Re: Rate the Resto druid above You

    Imho dont gem for straight int straight spirit or just pure sp or sp/int sp/spirt and here is mine I know I haven't gotten my 4 piece yet its because I tank to and had to buy a few pieces to tank hard modes.

    http://www.wowarmory.com/character-s...eroc&n=Enailis

  4. #24

    Re: Rate the Resto druid above You

    5 points in tranquil spirit, 400 mana regen and Spark of Hope. Do you end fights with 90% mana?

    No empowered touch, revitalize or natures grace.

    http://www.wowarmory.com/character-s...eam&n=Fizzeral <---logged out in healing gear/spec but it hasnt updated

  5. #25

    Re: Rate the Resto druid above You

    Quote Originally Posted by Degrador
    A single person's experiences are hardly a decent basis for analysis of whether 4T8 is generally better than 4T9. There are way too many factors that can affect the results for him that may not apply to others, such as how many raid healers they've got, how he does his casts (ie, does he use a rejuv cast on someone who already has it just to get the instant cast to land), etc.
    Read the rest of the discussion, it only goes for another page. It's more than "A single person's experience".
    http://elitistjerks.com/f73/t37578-r...6/#post1394522
    And I could've said the same about the SP or the regen (eg, after a rebirth/SS) from the 18 Spr ench. You can't just simply say that the movement speed ench is better than 18 Spirit for a healer.
    You're joking, right? It's incomparable.
    Lets say I die 5 minutes in to a 10 minute fight and get immediately rezzed/soulstone, I'll have 5 minutes to recoup (60secs/5secs)(3mp5)(5mins) = 180 mana, and that's for a long fight, normal fights are about half of that lowering the gains from 3mp5 to less than 90 mana over the rest of the fight or 180 if you live the entire time. I'm sorry, but just from anecdotal evidence I've seen that having an extra 10 sp is going to do a whole lot more good for me saving people by a few dozen/hundred hp when every bit counts(sp is also available 100% of the time) rather than a microscopic amount of mana which at best might help me cast an extra spell once every 10-15 minutes. Same goes for the speed increase, I'd rather have a guaranteed increase in the chance of my survival with the speed increase rather than 3-4mp5.

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