Originally Posted by
Kairu
Ele shamans do the crit, that mana doesn't reduce cost of HL, so its more or less useless, comparitavely, as most of your mana is drained through HL spam. warriors can cover with imp shout (-1 ap)
Crit was nerfed last patch, so talenting for it isn't as strong as it used to be. Also the more important thing
I COULD NOT LIVE WITHOUT DIVINE SAC, PERIOD
Sac is the most amazing ability ever, and when using world of logs or some other parse that shows absorbs as healing, you will be able to see how amazing it is.
Nearly every fight has a use for divine sac as well.
Uld: Ignis flame jets, XT tantrum, council any mode (Liftoff for normal, or the constant pulse, and as a shield wall for tanks on hardmode), Kolo, you can time it for his right arm move, auriaya if a void zone gets inproperly placed. Hodir frozen blows, thorim as a shield wall for tanks, or if healing starts to suck in hardmode, freya add explosion, while FR+Aura mastery the second one. Mimiron, phase 2, vezax animus + 15ish stacks. Yogg, any phase, or if you were sent inside helps there, or phase 3 on a lunatic gaze.
TotC: As a shield wall for tanks, or an unspread burning bile on raid. Jaraxxus, misplaced fire on melee, infernal channeling on a group of people. Champions is one of the fights it might suck a bit as they can dispell your bubble. Valkyr there is a constant aoe spread, or use on a vortex as a way to save the noobs. Anub phase 3.
Hell... onyxia deep breath, save noobs.
Basically, divine sac is omfg amazing.