I feel the need to address the disapointingly predictable outrage among the raider community over the recent announcement that Arthas will be the final boss in the fourthcoming "frozen halls" 5-man instance, to be implemented with WoW patch 3.3.
The only point of the complaints I can sympathize with are the assumptions that he will now not be in the raid content to be released in the same fashion. Let me say that I would be greatly surprised if there is no raidable Lich King. That would be lame.
The part of the complaining I just shake my head and laugh at would be the sense of superiority and, dare this casual player say, entitlement some raiders are expressing over the very idea of experiencing Arthas, to the exclusion of all who do not raid.
I will always be the first to admit that raiding is a different kind, and a potent form of challenging gaming. As such, if you can maintain the co-ordination of 10 or 25 people long enough to beat down a raid boss of current difficulty, you deserve ( and indeed, require) better loot/gear than me, a lover of 5-man content. The more "tangible" rewards, such as gear and raid-achievement mounts, are there to reward you for your efforts, for which I commend you.
When you gain the audacity to claim exclusive rights to the satisfaction of a well told story, I'm afraid I must step in.
Arthas is heavilly inferred throughout the leveling process as everyone's personal badguy. He is the antagonist for the intended, default experience of levels 68-80. Everyone is encouraged to harbour a grudge of astronomical proportions for the lich king. Arthas is the poster boy, the promise of the story of this expansion itself, not simply the raid content. When developers and storytellers want a controlled, instanced encounter between pretty much everyone and this intimate, personal nemesis, it just makes sense to put him in a 5-man dungeon. Anyone who argues on this axis is playing the wrong game, in my opinion.
"But 10 man raids are so easy and accessible" you say? I can agree for the most part, but it's still raiding, the one polarizing element of the PVE aspect of WoW. Blizzard has told a story that must transcend this polarization, must be told at eye level, not up a flight of stairs to the next floor or player availability and organization.
Yes, they have every right in the world to make the 5-man Arthas the hardest fight of its kind in the history of WoW, you should have to know how to play to defeat the Lich King, but that's where it ends. Every schedule that can level to 80 should be able to work in an ending to that story. If it takes a long emblem grind, if it takes lucky drops in TOC5 as a precursor, so be it, but a 5-man hands the chance to close the book to just about everyone.
If you have a problem with me and my tight, tiny, casual group of friends getting the full story blizzard has intended all along to tell us, I'm afraid I must disagree with you. You are playing the wrong game, and you should probably find another pastime.
Let's try ( dare to dream) to keep it civil, should any discussion come of this.
Thank you for reading, and happy gaming, however you choose to game.