1. #1

    Trinket question

    i just picked up Purified Onyxia Blood Talisman, http://www.wowhead.com/?item=49487, so i need to get rid of one of my trinkets. I have The Black Heart, http://www.wowhead.com/?item=47216, and Figurine- Monarch Crab, http://www.wowhead.com/?item=44063, with a http://www.wowhead.com/?item=36767 and http://www.wowhead.com/?item=40167 in it, Which should i keep??
    Quote Originally Posted by Rhys
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  2. #2
    Warchief SoulPoetry's Avatar
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    Re: Trinket question

    short answer: keep both for different situations.

    personally, i'd use the JC one still as parry is subject to DR, whereas stamina isn't, and 101hp5 is meh when you're being hit for 15-20k every 2 seconds.

  3. #3
    Mechagnome
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    Re: Trinket question

    Quote Originally Posted by LAWMAN00
    i just picked up Purified Onyxia Blood Talisman, http://www.wowhead.com/?item=49487, so i need to get rid of one of my trinkets. I have The Black Heart, http://www.wowhead.com/?item=47216, and Figurine- Monarch Crab, http://www.wowhead.com/?item=44063, with a http://www.wowhead.com/?item=36767 and http://www.wowhead.com/?item=40167 in it, Which should i keep??
    I run 6 diff trinkets for diff situations.. Brewfest x2 for magic fights, black heart / JC for standard situations.. and on fights where i need alot of avoidance / block / w.e i run my http://www.wowhead.com/?item=49487 and a Dodge trinket and a buncha block .. (heroices etc / tanking adds on anub etc)

    As Soul said, you will need both for diff situations. A well rounded / geared tank will have gear for every situation. I have replaced alot of gear while going through harder content, but I've never gotten rid of a trinket, (except for Gossamer). Just toss em in your bank, never know when you might need one.



    "Stop," said a loud booming voice.* And Rhonin turned around to see it was Bolvar Fordragon, but he was all burned up and shit.* He took the helm from Tirion.* "I can take no comfort anymore, in the world of the living, for Arthas has burned my genitals off.* I shall bear the burden.* I shall be the jailer of the damned." - Legendary Knaak Thread

  4. #4

    Re: Trinket question

    Quote Originally Posted by SoulPoetry
    Parry is subject to DR, whereas stamina isn't
    So you're also in the "zomg diminishing returns" department, let me tell you one thing: Stamina is subject to """"""diminishing returns"""" (the more you have, the less of a % increase to your health pool you get)


    The actual reason why the Onyxia trinket is not that great is because Avoidance itself is lacking, because of it's RNG nature, while more EH (Armor*Stamina) will help you survive in a reliable way.
    Armories:
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    Warrior: Irlida

  5. #5
    Warchief SoulPoetry's Avatar
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    Re: Trinket question

    Quote Originally Posted by Nillo
    So you're also in the "zomg diminishing returns" department, let me tell you one thing: Stamina is subject to """"""diminishing returns"""" (the more you have, the less of a % increase to your health pool you get)
    true, but that's the case for any stat. i meant it in that the parry on an item almost will never be as much as the rating converts to because of the DR whereas, say, 129 stam from the crab (without talents, buffs etc) will always give you 1290 hp.

  6. #6

    Re: Trinket question

    Quote Originally Posted by Nillo
    So you're also in the "zomg diminishing returns" department, let me tell you one thing: Stamina is subject to """"""diminishing returns"""" (the more you have, the less of a % increase to your health pool you get)
    because bosses always hit for exact percentages of your health, rite?

  7. #7

    Re: Trinket question

    Quote Originally Posted by Elficidium
    because bosses always hit for exact percentages of your health, rite?


    Quote Originally Posted by SoulPoetry
    true, but that's the case for any stat. i meant it in that the parry on an item almost will never be as much as the rating converts to because of the DR whereas, say, 129 stam from the crab (without talents, buffs etc) will always give you 1290 hp.
    Let's assume you have 1000 health -> the trinket gives a huuuuge increase to your survivability. (129%)
    Let's assume you have 1000000 health -> the trinket gives you close to nothing. (0.129%)

    That's just oversimplifying but the same goes for parry (I assume some 40% parry as the cap and simplify the DR math)
    Assume you have 0% parry -> you get +2.2% from the trinket -> a great increase.
    Assume you have 20% parry -> you get +1.1% from the trinket -> a weak increase.
    Assume you have 39% parry -> you get +0.05% from the trinket -> close to nothing again.
    Armories:
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    Dk: Telare
    Warrior: Irlida

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