Well.. we all know Sps are currently lacking in PVP and PVE abilies. Low dps, low surival, low CC abilites. Low everything at this point to be perfectly hontest.
Lets face it, the whole idea of a clothy *tank / punchbag caster* in PVP was ment to fail from the beginning without the proper tools.
When people have suggested various things to blizzard to boost SPs to a competitive level, their main complaint to giving SPs more abilites / more powerfull spells seems to be them worrying about making Disp and holy far to strong in a PVP situation , or even in PVE, by haveing even more nuke and survival spells abavilable to a healing spec.
The answer - Give us damage spells / survival abilites / CC that REQUIRE you to be IN Shadowform.
Seems simple, but i feel it is the answer. Look at druids , certain things they need to be in cat form to use, for example, or like warriors needing certain stances for certain abilities. Why can SPs not be given the same thing.
Also we need a decent 51 point talent, a talented self silenceing evocation isnt exactly what you would expect from a 51 point talent , is it now? Dispertion should still be a deep shadow talent OR be changed to a trained ability, which, needs you to be in shadowform to use. But I do not really know what exactly would go in its place as the 51 pointer. Possibly one of the new spells / abilites needed to make us not suck anymore.
I feel that SW: D needs changed too, perhaps increased crit chance >25% would be the way to go. It needs to be alot more of the finishing move than it is today, blizzard even said somewere they considered making it NOT hurt us back if the target is under 25%, i cannot see why this change wasn't actually added, would be nice to have a finshing spell, that was actually capable of finishing somthing.
PW: S is no were near the level of absortion it should give either. It takes roughly 3.5k damage to break it , what is 3.5k in this game today? 1 hit, 1 tick, of anything, and its gone. It needs vastly improving. I remeber when it used to actually let you cast a few times before it broke, now im lucky to cast anything, it really is not worth wasteing your mana to cast.
Fear - Our fear has been useless since BC - This is mainly due to them ballancing everything around warlock fear . ( This is not the first time SPs have been Directly nerfed due to ballanceing issues of another class, remember the shadow weaving nerf due to warlocks? ) .WOTLK beta gave SPs a talent , that made there fear a horror effect for the first 4 seconds, and it really did make a difference to our pvp, but it was canned and we got the 2 minute/ 5 Seconds Disarm talent instead.
Mind flay - Apart from the giant *plzs interupt me* Sign that it has, it just feels a very weak spell. But its not to much its damage, but rather its patheticly useless snare, it needs to remain for 2-3 seconds after the cast has ended.
Iv been playing an SP for nearly 5 years nowy, iv watched them go from being good at PVP in vanila but shit at PVE since every guild wanted you to be a healbot and our DPS was poor.
To reaching a more ballanced point in BC PVE, but still lacking at PVP .
To the near death of SPs completely in WOTLK - in both PVE and PVP.
It makes me sad that they really dont seem to want to truely * fix* our spec at all.
No dobut im going to get a bunch of QQs about how *Hybrids arent ment to be IMBA* ( druids, cough, rets, cough, cough ). Im not asking to be imba, im asking to be brought to a level of competitiveness, not 1000s of DPS behind everyone else, or hundreds of arena rateing behind everyone else just because I choose to play an SP.