Page 3 of 6 FirstFirst
1
2
3
4
5
... LastLast
  1. #41

    Re: Tier 10 Set Bonuses Updated, Blue posts

    (Updated) Your melee attacks have a 40% chance to reset the cooldown on your Divine Storm ability.
    I smell Q_Q inc !!

  2. #42
    Pandaren Monk
    Join Date
    Jun 2009
    Location
    The stars
    Posts
    1,790

    Re: Tier 10 Set Bonuses Updated, Blue posts

    Well...

    On one hand I am happy I can get my energy generating bonus at 2 pieces from the rogue-set now. On the other, pushing the second bonus to 4 parts makes 13% chance feel a little low for a near completed set.
    I'd accept 2 combo points at 20/25% too or something instead of 3 for 13%.


    Participant in the Rhonin Diaries 1, 2, 3 and 4.
    Not the best Rogue in the world, just a Tribute.

  3. #43

    Re: Tier 10 Set Bonuses Updated, Blue posts

    iam very happy with the rogue 4 piece bonus. it´s dangerous to push the 13% for example to 25%, because with enough luck you are able to spam envenom with 4cp all the time... this scenario would push rogue dps to heaven imo.

    the 2 piece bonus is nice, but not usefull in all situations :-/
    and when i compare the rogue 2 piece bonus with other classes 2 piece bonuses its a bit too low.

  4. #44

    Re: Tier 10 Set Bonuses Updated, Blue posts

    Quote Originally Posted by Pokchop
    Originally Posted by Blizzard Entertainment
    Instead of the nameplates trying to sort themselves, they just overlap. We think this makes them more useful for very large groups (example: Onyxia whelps).
    Good change. Though I would've preferred something in the 3D world instead of a 2D overlay.

    There was a game that did this, but I don't remember which. It had health rings at the base of a things. And the ring would deplete and change colors based on health. Would really make healing more easier. Especially now that all healing classes have AOE heals, its hard to tell if your spell will hit enough targets to make it worth it (though pally AOE heal is "free"). You could spot a cluster of red/orange health rings and hit your AOE in the middle of them.
    "The Witcher" does this.

    I personally would like to see some sort of tracker (like EVE's radar) that groups up the targets which would have various settings for sorting them. If I could write addons, I'd give it a try, but alas

  5. #45

    Re: Tier 10 Set Bonuses Updated, Blue posts

    Quote Originally Posted by mrchee
    warrior 2 pc dps bonus sucks major ass. Modeled stochastically it comes out to a roughly 1.96% increase in AP. That translates into roughly 1-1.5% more damage. Compare that with for instance the enh shaman 2 piece which equals into exactly 4% more damage overall. Its literally over 3 times as good
    I'm not gonna argue with the warrior math part, but unless I'm mistaken, Shamanistic Rage as a 1 min CD right? So 25% uptime, and 25% of 12 is 3. So That's a 3% dps increase. I'm sure all the final numbers should work out to be about the same, don't forget it's the PTR and likely to be some tweaks.

    Also something to think about. Classes/specs scale differently so giving a 3% bonus to Enhance and a 2% to warriors might make up the difference in scaling. I'm glad to see mages finally got a haste bonus. Overall everything looks really good.

  6. #46

    Re: Tier 10 Set Bonuses Updated, Blue posts

    Quote Originally Posted by Aty
    Warlock changes are nice 10% dmg is better than haste

    Totally /agree. This is much better.

    Warlock

    2 Pieces: (Updated) The critical strike chance of your Shadowbolt, Incinerate, Soulfire, and Corruption spells is increased by 5%.
    4 Pieces: (Updated) Each time your Immolate and Unstable Affliction spells deal periodic damage, you have a 15% chance to gain 10% damage done by you and your pet for 10 seconds.

    Even the 2p bonus is better than yesterdays.

  7. #47

    Re: Tier 10 Set Bonuses Updated, Blue posts

    Originally Posted by Blizzard Entertainment

    •2 Pieces (Damage): (Updated) Your Obliterate and Scourge Strike abilities deal 10% increased damage., and your Heart Strike ability deals 7% increased damage.
    no love for frost strike :\

  8. #48

    Re: Tier 10 Set Bonuses Updated, Blue posts

    Honestly, anyone saying the Hunter set bonuses are "godly" hasn't seriously looked at them. We are the ONLY class in Tier 10 with BOTH our bonuses on a wildly RNG low 5% proc chance.

    5%.


    5.

    Every other class has at least one of their bonuses that occurs with a 30% or greater probability.

  9. #49

    Re: Tier 10 Set Bonuses Updated, Blue posts

    mage setbonuses look rly nice, me like

  10. #50

    Re: Tier 10 Set Bonuses Updated, Blue posts

    Wonder what balance reason made them switch one of the DK bonuses to +7% Heart Strike? Too much Health return on Death Strike? Or Heart Strike being a greater percentage of DK damage, and hence of greater benefit?

    I do greatly approve of the Scourge Strike adjustment to part physical. 8)

  11. #51

    Re: Tier 10 Set Bonuses Updated, Blue posts

    Ok, holy paladin 4pc is damn situational, but it will be usefull if there will be a lot of running in t10 encounters.

    But what about 2 pc setbonus, its so damn lame and useless, we have so much crit atm that we reallz dont need one lame crit every minute..


    Where is the discusion panel pls?

  12. #52
    Keyboard Turner
    Join Date
    Oct 2009
    Location
    Netherlands
    Posts
    7

    Re: Tier 10 Set Bonuses Updated, Blue posts

    Quote Originally Posted by Boubouille
    Update - Tier 10 Set Bonuses have been updated once again for Death Knight (Damage), Druid (Balance), Warlock, Warrior (Damage)
    Druid
    • 2 Pieces (Balance): (Updated) When you gain Clearcasting from your Omen of Clarity talent, you deal 15% additional Nature and Arcane damage for 6 seconds.
    Mmm can somebody explain me this.. This is a stat no balance ever takes (go that deep into resto tree for) Why make this a balance stat when it is in the wrong tree and it is completely not useful ???

  13. #53

    Re: Tier 10 Set Bonuses Updated, Blue posts

    Quote Originally Posted by wildi
    Originally Posted by Blizzard Entertainment

    •2 Pieces (Damage): (Updated) Your Obliterate and Scourge Strike abilities deal 10% increased damage., and your Heart Strike ability deals 7% increased damage.
    no love for frost strike :\
    No death coil either, what's your point? The primary nuke of (mainstream) frost builds is Obliterate.

  14. #54

    Re: Tier 10 Set Bonuses Updated, Blue posts

    I'm a bit surprised that people are qqing already about the 2 set bonus of retri paladins. You have to keep it in mind that for PvE Divine storm is a pretty shite dps ability. It comes 4th(3rd skipping HoW) out of 6(5) abilities paladin uses. This might be a bit interesting, if simulations with the bonus will make DS better to get on CD asap to hope for a procc or not, else GCDs are pretty filled most the time so this bonus might in the end just sub a DS in, instead of exo or cons rather than being an extra ability.

    Anyway shite 4pc bonus for Prot paladins(and to a bit lesser extend prot warrs), shame.

  15. #55

    Re: Tier 10 Set Bonuses Updated, Blue posts

    Mage bonuses are now sexy, I can't wait

  16. #56
    Epic! Ealyssa's Avatar
    Join Date
    Jun 2009
    Location
    Geneva, Switzerland
    Posts
    1,719

    Re: Tier 10 Set Bonuses Updated, Blue posts

    Quote Originally Posted by wildi
    Originally Posted by Blizzard Entertainment

    •2 Pieces (Damage): (Updated) Your Obliterate and Scourge Strike abilities deal 10% increased damage., and your Heart Strike ability deals 7% increased damage.
    no love for frost strike :\
    Frost dps use Obliterate
    UH use SS
    Blood use DS (and HS)

    I can't see any problem, every spec has a bonus.

  17. #57

    Re: Tier 10 Set Bonuses Updated, Blue posts

    mmm i liked that i could see nameplates through objects :/

    the stacking thing is awesome though

  18. #58

    Re: Tier 10 Set Bonuses Updated, Blue posts

    I hope they are going to do something about the Prot Pally 4pt10. It's still rather bad compared to the other tanks' bonuses. I mean, 12% damage reduction for 10 seconds is way better than 12% increased dodge

  19. #59

    Re: Tier 10 Set Bonuses Updated, Blue posts

    Yay, hooray for changes \o/

  20. #60

    Re: Tier 10 Set Bonuses Updated, Blue posts

    Quote Originally Posted by Shadowdream
    Still no love for holy paladins? Not one good comment on the 2pc on that discussion thread yet.
    Because it's a horrid Tier bonus. I prefer 10sec longer judgements over that, and I hate T9. Sigh.
    Lok'tar Ogar!

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •