I was getting an impression lately, that disc priest just isnt as good compared to other classes when it comes to hard modes. I'm not sure why - because of class design or poor scaling. I'm in a pretty good guild, one of the top on server, working on hardmodes in Coliseum. I'm pretty sure, our raid leaders consider me as a good healer, i know they do, but when it comes to setup for hard modes i get to sit out (as well as our another great disc priest), just because i cant do so much healing like pallys on tanks, or druids on val'kyrs-hard or firefighter. Druids can easily 10k hps on this fight, and i feel like 6-7k (hps+absorb) is my ceiling no matter what i do (although the absorb meter is broken on valkyrs, but i'm estimating).
Yeah, and this week on Anub'arak-hard, the heal setup was three(!!!!) paladins, a shammy and a tree, priests on the bench. I mean, really whats the point of bringing a disc, when pallys are SO good on tanks? This thing, that pallys can heal 2 tanks at once just made other tank healers obsolete.
Anyone else feels like the higher gear all healers get, the more disc priest feels limited compared to other classes? Or is it just that grass always looks greener on other side?