Page 1 of 12
1
2
3
11
... LastLast
  1. #1

    Patch 3.3 PTR Notes Update - 10/23

    Patch 3.3 - PTR Build 10676
    Welcome to another excitement of a new PTR build! This news will be updated with tons of details over the night, stay tuned!

    Looking for ... Raid?
    We already knew that 3.3 will let us join cross-server random group for dungeons, but apparently Blizzard is working on a functionality to add the feature to raids! Nothing is official for the moment, it might only be here for testing purposes


    Login Screen
    The login screen has been updated and looks much better now. The layout is now ready for Cataclysm.


    New Models



    Achievements
    Originally Posted by Blizzard Entertainment

    Spell Comparison
    Originally Posted by Blizzard Entertainment

    Shadowmourne
    • Item - Shadowmourne Legendary - Your weapon swings have a chance to drain a Soul Fragment from their victims. When you have acquired 10 Soul Fragments you wil unleash the Souls of the Damned, dealing 6840 to 7560 shadow damage split between all enemies within 8 yards.
    • Soul Fragment - Gained a Soul Fragment. When 10 Soul Fragments are accumulated, they will release, triggering the Souls of the Damned.
    • Souls of the Damned - Deals 6840 to 7560 Shadow damage, split between all enemies within 8 yards of the impact crater.

    Icecrown Weapon Procs

    Mounts
    • Wrathful Gladiator's Frost Wyrm - Summons and dismisses a rideable Wrathful Gladiator's Frost Wyrm mount. This is an extremely fast mount. This mount can only be summoned in Outland or Northrend.

    Companion Pets
    • Toxic Wasteling - Right Click to summon and dismiss your toxic wasteling. Do not feed toxic wasteling. Do not allow toxic wasteling to approach small animals. Do not touch, sniff, or even look at toxic wasteling for extended periods of time.

    Druid
    Restoration

    Mage
    Frost
    • Deep Freeze now deals 1469 to 1741 damage to targets permanently immune to stuns.
    • Frozen Core no longer causes your Ice Lance criticals to reduce the cast time of your next Frostbolt or Frostfire Bolt

    Paladin
    Protection
    • Divine Sacrifice has been redesigned - Damage which reduces the Paladin below 20% health will break the effect.

    Priest
    • Glyph of Shadow Word: Pain - The periodic damage ticks of your Shadow Word: Pain spell restore 1% of your base mana. (Old - Your haste now reduces the time between the periodic damage ticks of your Shadow Word: Pain spell. PTR Only change)

    Warlock
    Affliction
    • Pandemic no longer affects your Felhunter's Shadow Bite ability.
    • Shadow Mastery now also affects your Felhunter's Shadow Bite ability.
    Demonology
    • Molten Core - Increases the duration of your Immolate by 0 to 0 sec, and you have a 12% chance to gain the Molten Core effect when your Corruption deals damage. The Molten Core effect empowers your next 3 Incinerate or Soul Fire spells cast within 15 sec. Incinerate - Increases damage done by 6/12/18% and reduces cast time by 10/20/30%. Soul Fire - Increases damage done by 6/12/18% and increases critical strike chance by 5/10/15%.

    Patch 3.3 PTR Notes Update - 10/23
    Originally Posted by Dresorull (Blue Tracker)

    • Character Creation: The descriptions for races, classes, and race/class combinations have been improved to provide new players with a better idea of the roles and advantages of each class and race.
    • Knockbacks no longer dismount players. If on a flying mount, you will be knocked back a short distance before being able to resume flying.

    Druid
    Balance
    • Force of Nature: Health on the treants has been increased.
    Feral
    • Predatory Strikes: The Predatory Swiftness buff from this talent now has a 5-second duration.
    Restoration
    • Gift of the Earthmother: Redesigned. This talent now increases spell haste and reduces the base global cooldown by 2/4/6/8/10% instead of its previous effect.

    Mage
    • Mirror Image: Health on the mirror images has been increased.

    Paladin
    Protection
    • Divine Sacrifice: Redesigned. The effect of Divine Sacrifice is now party-only and the maximum damage which can be transferred is now limited to 40% of the paladin’s health multiplied by the number of party members. In addition, the bug which allowed Divine Sacrifice to sometimes persist despite reaching its maximum damage has been fixed. Divine Sacrifice will now cancel as soon as its maximum damage value is exceeded in all cases. Finally, damage which reduces the paladin’s health below 20% now cancels the effect early.

    Rogue
    • Vanish: For the first half second after this ability is used, neither Vanish nor Stealth can be broken by taking damage or being the victim of a hostile spell or ability. (Change Reverted)

    User Interface
    • Many of the default Interface Options settings have been changed for greater ease of use by new players. Existing players who create new characters may want to review the Interface Options in the event that the default settings feel different.
    • Buffs and Debuffs: This is a new section added to Interface Options.
    • New option - Castable Debuffs: Enabling this will cause only debuffs you have cast on an enemy target to appear.
    • New option - Consolidate Buffs: Enabling this adds a buff consolidation box near the mini-map. Very short term buffs (e.g. Replenishment) and very long term buffs (e.g. Prayer of Fortitude) are filtered into the buff box. The icons are stacked here, but they can still be seen by moving the mouse cursor over the buff box. Long term buffs will move out of the box when they are about to expire. Buffs such as important procs (e.g. Art of War, Lightning Overload), cooldowns (e.g. Bloodlust / Heroism, Combustion) or limited in range (e.g. totems and paladin auras) are always displayed.
    • Tutorial System: The tutorial pop-ups are now larger, contain images, and better try to direct players to the relevant locations or user interface elements on the screen. In addition, several new tips have been added, while some existing tips will now appear at more appropriate times for new players.
    • Dungeon & Raid Difficult Display: A group’s dungeon or raid difficulty setting will now be displayed via an icon off of the mini-map.
    • Group Disenchanting Option: In addition to rolling “Need” or “Greed” on items, players now have the option to elect for an item to be disenchanted. “Disenchant” works exactly like “Greed” except if a player wins the “Greed” roll, they will receive the disenchanted materials instead. Players who choose “Need” will always win the item and will always beat those that choose “Greed” or “Disenchant.”
    • Lag Reports: Players can now report high latency or lag by accessing the Help Request menu.

    Professions
    Fishing
    • The all-new Kalu’ak Fishing Derby, a test of fishing skill with a healthy dash of luck, has come to Northrend! Every Wednesday beginning at 8 PM players can try to catch the elusive Blacktip Shark. Elder Clearwater sits in Dalaran for one hour awaiting the return of the quickest, most experienced fisher to bring him this shark. This champion fisher will be rewarded in-kind for returning with the first catch. Those who aren’t able to return with the first catch will still receive just reward for getting the Blacktip Shark to Elder Clearwater before he takes his leave. It is said that these sharks’ favorite meal are the bite-sized Pygmy Suckerfish. Perhaps a hook in their waters will do the trick.

    Achievements
    • The Achievements to get exalted with the Warsong Gulch, Arathi Basin, and Alterac Valley factions have been removed from their respective “Master of” Meta-Achievements. Special titles will be offered to those who reach exalted with these factions.
    • “The Party’s Over” has been removed from Achievements and is no longer a part of the “Glory of the Hero” Meta-Achievement.
    • “Master Angler of Stranglethorn” has been changed to “Master Angler of Azeroth” and can be achieved by winning either the Kalu'ak Fishing Derby or the Stranglethorn Fishing Extravaganza.

    Items
    • Arena Set Bonuses: The two-piece set bonus for all Wrath of the Lich King Arena sets now provides 100 resilience and 29 spell power or 50 attack power. The current four-piece bonus will remain, however it also now provides 88 spell power or 150 attack power.
    • Shaman Tier-9 4-Piece Set Bonus (Elemental): This set bonus now places a damage-over-time effect on the target when Lava Burst deals damage instead of increasing the size of the Lava Burst.

  2. #2

    Re: Patch 3.3 PTR Notes Update - 10/23

    "Rogue
    Vanish: For the first half second after this ability is used, neither Vanish nor Stealth can be broken by taking damage or being the victim of a hostile spell or ability. (Change Reverted)"

    - You got to be shitting me. It was working perfectly! >

  3. #3

    Re: Patch 3.3 PTR Notes Update - 10/23

    Uh oh. Rogues just got totally played.
    Inc angry rogues.

  4. #4

    Re: Patch 3.3 PTR Notes Update - 10/23

    I hope im reading this wrong, but it said spells with knock back will no longer dismount people, NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO

    guess theres nothing left to do but kill myself. bye thunderfuck

  5. #5

    Re: Patch 3.3 PTR Notes Update - 10/23

    The 4 set T9 Ele change is so annoying I want it to continue being awesome

  6. #6
    Field Marshal v1sper's Avatar
    15+ Year Old Account
    Join Date
    Oct 2008
    Location
    Oslo, Norway
    Posts
    93

    Re: Patch 3.3 PTR Notes Update - 10/23

    Tutorial System: The tutorial pop-ups are now larger, contain images, and better try to direct players to the relevant locations or user interface elements on the screen. In addition, several new tips have been added, while some existing tips will now appear at more appropriate times for new players.

    Sounds a bit taken from Aion, good stuff =)
    It was poorly implemented in Aion tbh.


    Impetus Norvegicus
    Norwegian Empire Community
    Søker etter flere norsktalende spillere
    Guild forum | Guild HQ

  7. #7

    Re: Patch 3.3 PTR Notes Update - 10/23

    Quote Originally Posted by Boubouille
    Originally Posted by Dresorull (Blue Tracker)

    • Group Disenchanting Option: In addition to rolling “Need” or “Greed” on items, players now have the option to elect for an item to be disenchanted. “Disenchant” works exactly like “Greed” except if a player wins the “Greed” roll, they will receive the disenchanted materials instead. Players who choose “Need” will always win the item and will always beat those that choose "Greed" or "Disenchant."
    • Not like.

    Beautiful sig made by Nicolette

  8. #8

    Re: Patch 3.3 PTR Notes Update - 10/23

    Damn no more knocking ppl off with thunderstorm :'(

  9. #9
    Deleted

    Re: Patch 3.3 PTR Notes Update - 10/23

    I really hope, they will change more for shadow priest's in pvp sigh.. if not, well :/

  10. #10

    Re: Patch 3.3 PTR Notes Update - 10/23

    1. Knockbacks no longer dissmount people? Seriously? Bye bye the little of world PvP there was left, taking away all the fun. People just needed not to afk in middle of no where >.<

    2. And what is the point for DE roll.. To hard to press DE button? At least old system gave place for regrets.

    3. Sad to see rogues revert, but that was OP, not to be able to break the vanish.

  11. #11

    Re: Patch 3.3 PTR Notes Update - 10/23

    Can someone explain the change to the BG rep factions for me?
    So you can no longer get the title conqueror/Justicar(?)
    have the new titles been announced?

    Thanks

  12. #12

    Re: Patch 3.3 PTR Notes Update - 10/23

    "Arena Set Bonuses: The two-piece set bonus for all Wrath of the Lich King Arena sets now provides 100 resilience and 29 spell power or 50 attack power. The current four-piece bonus will remain, however it also now provides 88 spell power or 150 attack power."

    - Win.

  13. #13

    Re: Patch 3.3 PTR Notes Update - 10/23

    Inb4 the mass rogue rage. Druid change seems nice.
    Been gone since 2011, enjoying being back.

  14. #14

    Re: Patch 3.3 PTR Notes Update - 10/23

    Originally Posted by Blizzard Entertainment
    Force of Nature: Health on the treants has been increased.
    It might have taken him slightly over a year, but Ghostcrawler finally gave me that pony he promised, yay!

  15. #15
    Field Marshal
    15+ Year Old Account
    Join Date
    Jun 2008
    Location
    Washington
    Posts
    87

    Re: Patch 3.3 PTR Notes Update - 10/23

    OMG a pvp change, I can't believe it, that is like a HELLO PVP change. I am sooo happy about it. More resilence, for getting started earlier. Bonus stats for those who are new, gives us old hands some nice incentivies. I realize pvp is already stupidly op, but this will REALLY help make the pvp gear that much more. Plus give new players a chance to start. I mean its almost required now, but hopefully they'll fix the initial honor farm somehow.

  16. #16
    The Patient Aragen's Avatar
    15+ Year Old Account
    Join Date
    Feb 2009
    Location
    Newport News, Virginia
    Posts
    345

    Re: Patch 3.3 PTR Notes Update - 10/23

    HAHAHAHAHA I LOVE YOU BLIZZ

    this has to be the best PTR patch ever first they revert the incredibly overpowered rogue vanish buff and then they FINALLY fix the dismount knockback!!
    For the Worgen! Furries of WoW unite!

    Quote Originally Posted by Tayfow View Post
    What's the point of playing an easy game? When did this huge subset of people come to video games, wanting not a challenge, but some kind of interactive facebook type thing with spells?

  17. #17

    Re: Patch 3.3 PTR Notes Update - 10/23

    Did they just revert the change that made the immunity go from 1 sec to 0.5 sec or remove the 1 sec and 0.5 sec change altogether? Not really clear at the moment to be honest...

  18. #18

    Re: Patch 3.3 PTR Notes Update - 10/23

    Quote Originally Posted by Aragen
    HAHAHAHAHA I LOVE YOU BLIZZ

    this has to be the best PTR patch ever first they revert the incredibly overpowered rogue vanish buff and then they FINALLY fix the dismount knockback!!
    NOOOOOOOO...my thunderucks. Whyyy?! why?!

    anyways...nice to see blizzard actually coming up with more and more sensible ideas and fixes:

    Less abusing pve gear for elemental for the lava burst dmg. More benefits for using pvp gear in pvp.

    More health for treants and *shrug* mirror images.

    duratin on the instant feral talent so that they have to make a desicion.

    very nice, very nice indeed.

    Meh

  19. #19

    Re: Patch 3.3 PTR Notes Update - 10/23

    Originally Posted by Dresorull (Blue Tracker)

    • Gift of the Earthmother: Redesigned. This talent now increases spell haste and reduces the base global cooldown by 2/4/6/8/10% instead of its previous effect.
    Win.
    [blizzquote="Dresorull;http://blue.mmo-champion.com/13/20126978820-330-ptr-patch-notes-updated-10109.html][list][*]The Achievements to get exalted with the Warsong Gulch, Arathi Basin, and Alterac Valley factions have been removed from their respective "Master of Meta-Achievements. Special titles will be offered to those who reach exalted with these factions.[/blizzquote"]

    New Titles! "Of the Frostwolf"?, "the Defiler", "the Warsinger"?

  20. #20

    Re: Patch 3.3 PTR Notes Update - 10/23

    Quote Originally Posted by Aragen
    incredibly overpowered rogue vanish buff
    - Uhm.. no? It was working just fine.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •