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  1. #1

    Common Warrior Macros

    i noticed that there was an increased amount of threads asking for macro advice, so i tought it lend a hand to all those people without much confusion:

    NOTE: switch <1H> <2H> <Shield> with your own weapons, but do NOT include the <>
    NOTE: you can switch all [modifier:ctrl] to shift or alt, whatever suits you best
    NOTE: colors:Fury Specific, Prot Specific, Arms Specific, Multispec
    NOTE: Red parts in the macro's are optional parts, they are there to complicate macro's beyond what they need to be, but for certain people it helps out alot



    - Shield Wall

    #showtooltip Shield Wall
    /stopattack
    /equipslot 16 <1H>
    /equipslot 17 <Shield>
    /cast Defensive Stance
    /cast Shield Wall

    /equip [modifier:ctrl] <2H>


    - Shield Bash

    #showtooltip Shield Bash
    /stopattack
    /equipslot 16 <1H>
    /equipslot 17 <Shield>
    /cast Shield Bash

    /equip [modifier:ctrl] <2H>

    Since Pummel is usable in battle stance now, this macro becomes much less useful then it used to be for Arms warriors.
    Better interrupt macro:

    #showtooltip
    /cast [stance:1,noequipped:Shields] Pummel; [stance:1/2,equipped:Shields] Shield Bash; [stance:3] Pummel
    /stopcasting


    Pummels in Battle and Berserker stance, if you however have a shield equipped in Battle and Defensive stance it will allow you to shieldbash instead, since it has a longer lockdown of said spell school then pummel.


    - Spell Reflection

    #showtooltip Spell Reflection
    /stopattack
    /equipslot 16 <1H>
    /equipslot 17 <Shield>
    /cast Spell reflection

    /cast [stance:3] Defensive Stance
    /equip [modifier:ctrl] <2H>


    The red is optional, because like me, i have /equip <2H> on another key, i tend to screw up my modifier.
    the /stopattack is needed, because if you have Heroic strike or cleave toggled you cannot switch weapons.
    and you wont realize it that its toggled until its to late.
    you can switch /cast [stance:3] Defensive Stance with /cast [stance:3] Battlestance if you dont want to have a 10% dmg penalty. But i advise you to not use stance changing in this macro because you will not know wether you wanna spellreflect defensive or offensive, and you will lose rage switching stances unwanted.

    - Shield slam

    #showtooltip Shield Slam
    /stopattack
    /equipslot 16 <1H>
    /equipslot 17 <Shield>
    /cast Shield Slam

    /cast [stance:3] Defensive Stance
    /equip [modifier:ctrl] <2H>


    this is usefull if you really need to dispel something off your target, for example innervate, it does share GCD with weapon switches, but its handy if you really want to remove some buffs


    -Shattering Throw

    #showtooltip Shattering Throw
    /cast [nostance:1] Battle Stance
    /cast [stance;1]Berserker Rage
    /castsequence [stance:1] Battle Shout, Shattering Throw


    Updated this macro for patch 4.0.3, and the removal of bloodrage, berserker rage (with glyph) and battle/commanding shout should provide enough rage to allow you to Shattering Throw, if you had 0rage, since Battle/Commanding shout has a gcd, it will be delayed, keep pushing the macro.
    If you do not have the berserker rage glyph, remove it from the macro, but be warned, you wont have sufficient rage to cast it, unless you have atleast 5rage beforehand.


    -Enraged Regeneration

    #showtooltip Enraged Regeneration
    /cast Berserker Rage
    /cast Enraged Regeneration
    /use <Battlemaster trinket>


    Since our Wrecking Crew enrage as arms is alot less common, and unreliable for Enraged Regeneration to use, this one would come in handy.


    - Charge/intercept/intervene

    #showtooltip [stance:1] Charge; [stance:2] Intervene; [stance:3] Intercept
    /cast [stance:1] charge
    /cast [stance:2, target=mouseover] intervene
    /cast [stance:3] bloodrage
    /cast [stance:3] intercept


    This macro will let you charge in Battle Stance, Intervene on mouseover(optional) in Defensive stance, and cast Bloodrage and intercept in Berserker Stance.


    - Heroic Leap spammable macro


    #showtooltip Heroic Leap
    /cast !Heroic Leap


    A simple Heroic Leap macro to stop the targeting circle toggling off if you're spamming the button - contributed by Arku


    - Inner Rage on/off macro


    #showtooltip Inner Rage
    /cancelaura Inner Rage
    /cast Inner Rage

    toggles Inner rage on and off with one button, dont spam it, or it will toggle inner rage off as soon as it was toggled on. - contributed by Arku



    - 2x 2H -> Equip shield -> Equip offhand 2H


    /stopattack
    /equipslot [equipped:two-hand] 17 <Shield>
    /equipslot [equipped:shield] 17 <offhand 2H>
    /equipslot 16 <Main hand>
    /cast [stance:3] Defensive Stance; [stance:2] Berserker Stance


    this macro will switch your offhand 2hander with a shield on the first push and switch back to 2hander on the 2nd push.
    in addition it will also put you into defensive stance if you are in berserker stance on the first push and second push will switch you back to berserker stance.


    [u][b]- Spell Reflection Fury


    #showtooltip Spell Reflection
    /equipslot [equipped:two-hand] 17 Shield here
    /cast [stance:3] Defensive Stance
    /cast [stance:1/2] Spell Reflection


    this will equip your shield and spell reflect if you are in battle stance or if you are in berserker stance it will switch you to defensive stance and cast spell reflection.


    - Intercept/heroic fury macro

    #showtooltip
    /castsequence reset=30 Intercept, Heroic Fury


    if you have 2points in imp intercept you should change it to reset=25
    this will make you intercept on the first push, and heroic fury on the next.

    the macro will reset after 30/25seconds, so it wont burn your heroic fury unneeded.

    or if you want to use modifiers:

    #showtooltip
    /cast [mod:ctrl] Heroic Fury
    /cast [nomod] Intercept



    - Battlestance -> charge:

    /cast [nocombat,stance:1] Charge; [combat,stance:1] charge; [nocombat,nostance:1] Battle Stance; [combat,nostance:1] Battle Stance
    /stopcasting


    this macro will put you into battlestance, charge.


    - Start combat macro, with pummel and intercept.

    #show [combat] Intercept; Charge
    /cast [nocombat,stance:1] Charge; [combat,stance:3] Intercept; [nocombat,nostance:1] Battle Stance; [combat,nostance:3] Berserker Stance
    /stopcasting
    /cast [stance:3] Pummel


    prio check:
    - out of combat and not in battle stance? -> battle stance
    - in combat and not in berserker stance? -> berserker stance
    - out of combat and in battle stance with distance? -> charge
    - in combat and in berserker stance with distance? -> intercept
    - in melee range and in berserker stance? -> pummel
    i advise people to generally not use these types of macro's for pvp, theyr good for lvling or pve in the other hand.


    - Shield Wall Fury

    [color=green]#showtooltip Shield Wall
    /equipslot 16 <MH 2H>
    /equipslot 17 <Shield>
    /cast Defensive Stance
    /cast Shield Wall

    /equipslot [modifier:ctrl] 16 <MH 2H>
    /equipslot [modifier:ctrl] 17 <OH 2H>


    Shieldwall for fury, will put you into defensive stance, equip your shield and cast Shield wall
    push ctrl and this will requip your offhand.


    - Equip 2x 2handers

    /equipslot 16 <Mainhand weapon>
    /equipslot 17 <Offhand Weapon>



    - Warbringer Macro:

    #showtooltip
    /castsequence [harm] reset=15 Charge, Intercept, Charge; [help] Intervene;


    this macro will cast Charge on your target, and if charge is on CD it will cast intercept, and if you have a friendly target it will intervene.
    CAUTION: Don't spam this macro or it will Charge and Intercept at the same time.


    - Warbringer Mouseover Macro:

    #showtooltip
    /castsequence [@mouseover,help][help] Intervene; [@mouseover,harm][@targettarget,harm][] reset=15 Charge,Intercept
    /target [@mouseover,harm][@targettarget,harm]
    /startattack


    Prot charge macro requiring Warbringer talent. It enables back to back charging of your mouseover target or your target's target or your harmful target. If your mouseover target is helpful it will intervene instead. Either way it will "charge" in the general direction of whatever your mouse or target is pointing at. Then it sets your target to your mouseover target or target's target if either were harmful and starts attacking it. This is required because charging a mouseover target or target's target does not automatically set your current target to it. Finally, it starts attacking the target so you can get additional rage from white attacks without waiting for you to first select your intended target and then use a special attack. - provided by squeeze

    #showtooltip
    /cast [mod:shift][@mouseover,help][help] Intervene
    /cast [@mouseover,help][help] Intervene;
    /castsequence [@mouseover,harm][@targettarget,harm][harm] reset=15 Charge,Intercept, Charge;


    Mod:Shift Intervene mouseover/target
    Intervene mouseover (if nothing then..)
    Intervene target (if nothing then..)
    Charge, Intercept, Charge mouseover (if nothing then..)
    Charge, Intercept, Charge target of target (if nothing then..)
    Charge, Intercept, Charge target

    - Contributed By Greedybeaver


    - Swifty Protection 1shot macro

    /cast [stance:1] Berserker stance
    /cast [stance:3] Recklessness
    /cast [stance:3] Defensive Stance
    /cast [stance:2] Shield Block
    /cast [stance:2] Battle Stance

    /use <Trinket>
    famous swifty prot 1shot macro.
    After this you charge -> shield slam crit for a gazillion. only use the red part if you have a trinket that can increase your dmg or shield block value


    - Announcing Shield Wall/Last Stand to raid and party

    #showtooltip Shield Wall
    /rw <your name> used Shield Wall
    /p <your name> used Shield Wall
    /raid <your name> used Shield Wall
    /cast Shield Wall
    /dbm broadcast timer 00:12 <your name>'s Shield Wall


    #showtooltip Last Stand
    /rw <your name> used Last Stand
    /p <your name> used Last Stand
    /raid <your name> used Last Stand
    /cast Last Stand
    /dbm broadcast timer 00:20 <your name>'s Last Stand


    both of the macro's announce when you use shield wall or Last stand. - contributed by Venun


    - Mouseover devastate

    #showtooltip
    /startattack
    /use [target=mouseover, harm, nodead][harm,nodead][target=targettarget, harm, nodead]&#91;] Devastate


    this macro will cast devastate on your mousover without losing your target, if you dont have a mousover it will cast on your current target, or on your targets target,
    priority check: mouseover > target > targets target


    - 2-in-1 macro: Devastate; Intervene

    #showtooltip Devastate
    /cast [target=mouseover, harm][harm] devastate
    /cast [target=mouseover, help, nodead][help, nodead][target=targettarget] intervene

    priority checkup:
    mousover is friendly? -> cast intervene
    mouseover hostile? -> cast devastate
    target hostile? -> cast devastate
    target is friendly? -> cast Intervene
    targets target friendly? -> cast intervene


    - Marking Skull fast

    /run if GetRaidTargetIndex("target")~=8 then SetRaidTarget("target",8)end

    this macro will immediatly mark your target as skull, without having to right-click the portrait.
    this is awsome for heroics, it speeds things up and your dps (atleast the ones that arent braindead) will attack skull instead of randomly attacking something that you arent keeping much aggro on other then aoe.


    - Quick switching between sword n board and 2 handed weapon.


    /equipslot [equipped:two-hand] 16 <1Hander>
    /equipslot 17 <Shield>
    /equipslot [equipped:shield] 16 <2Hander>


    Simple macro switches between each weapon depending what you have equipped whenever you push it


    - Mouseover Taunt:

    #showtooltip Taunt
    /cast [nostance:2] Defensive Stance; [stance:2, target=mouseover, exists, harm][stance:2, nodead, harm][stance:2, target=targettarget, nodead, harm][stance:2] Taunt


    This macro will cause you to taunt whatever mob you mouseover, if you dont have a mouseover it will taunt your target or targets target.
    handy for when you need to keep building threat on your current target, or if you need to keep an eye out to shieldbash casts on your current target.
    priority check: mouseover > target > targets target


    - Bladestorm start and end

    #Showtooltip Bladestorm
    /cast Bladestorm
    /cancelaura [modifier:ctrl]bladestorm


    cast Bladestorm on normal push and ends it with shift+push, you can again change the modifier to ctrl or alt to whatever suits you best.
    this is needed because warriors usually cannot finish bladestorm, your target either runs away and have to charge or need to stop a heal, or just used to prevent CC.


    -Charge/cancel bladestorm

    #showtooltip
    /cast Charge
    /cancelaura Bladestorm


    a very handy macro, if you cant ctrl or shift + bladestorm you can charge to cancel BS, because if you need to charge you are most likely going to cancel the effect either way.
    also usable for any other charge, such as intervene and intercept - contributed by Bananengurke



    - Focus Target charge/intercept

    #showtooltip Charge
    /cast [modifier:ctrl, target=focus] Charge
    /cast Charge


    #showtooltip Intercept
    /cast [modifier:ctrl, target=focus] Intercept
    /cast Intercept


    these macro's will charge your target, if you hold ctrl while pushing this it will charge your focus target, this is really handy for quick switches in arena, or to put pressure up by interrupting a cast of your focus target


    - Intervene Macro's

    #showtooltip Intervene
    /cast [nostance:2] Defensive Stance
    /cast [target=<name of your arena buddy>] Intervene


    this one will automaticly intervene your partner without having to target him, wich is really handy vs a rogue team
    intervene partner -> charge rogue -> MS, this way he is stunned for 1.5sec and cant dodge the inc MS

    if you think this macro is to specific for arena only you can use one of the following:

    #showtooltip Intervene
    /cast [nostance:2] Defensive Stance
    /cast [modifier:ctrl, target=<name of your arena buddy>] Intervene
    /cast Intervene


    or

    #showtooltip Intervene
    /cast [nostance:2] Defensive Stance
    /cast [stance:2, target=mouseover, nodead, help][stance:2, nodead, help][stance:2, target=targettarget, nodead, help][stance:2] Intervene


    will intervene your mousover target without having to lose your current target, or intervene your target, or your targets target.
    priority check: mousover > target > targets target

    _______________________________________________________________

    you can also use equipment manage in macro's to switch weapons
    make a set that has all your pvp gear + 2H, name it "twohander"
    and another set with pvp gear + shield and 1H, name it "swb"
    this way you can use:

    #showtooltip Spell Reflection
    /stopattack
    /equipset swb
    /cast Spell Reflection
    /equipset [modifier: ctrl] twohander


    its said to have less effect on lag, but i highly doubt that, i cant test it because my ms is always low


    hope this helped, feel free to add more usefull macro's
    Last edited by Powell; 2011-02-01 at 08:10 PM. Reason: Update
    PvP server rules:
    - You are challenging everyone to a duel and everyone is challenging you
    - A red named player should be a dead one, cause if you don't kill him, It could bite you in the ass.
    - If you get ganked, don't whine about it, you knew the consequences when you joined a PvP server, instead - Laugh at them for being terrible.
    - In Tol Barad (or any other open world zone), be prepaired to PvP. Don't go and do your dailies in TB with your PvE gear/spec, unless you want to be free HK.

  2. #2

    Re: Common Warrior Macro's

    I personally have cancel bladestorm on the same makro with /cast charge, it makes sense, whenever you cancel bladestorm it's because you want to charge because you are obviously out of range.
    also my bladestorm is on SHift+Q so it's gonna be kind of hard to hit ctrl and that again.


    by the way my intervene makro didn't really work, I once tried to make it on my own but I just couldn't get the modifier [target=name] to work. my makro now is just
    /target name
    /cast intervene
    so maybe I did something else wrong

    also I have in my spellreflect makro /cast [stande:3] Battlestance, not defensive stance, because most likely when you are in berserker, you are being offensive, so if you want to then hit spellreflect, it would only make sense that you charge right after, therefore go into battlestance right away

  3. #3

    Re: Common Warrior Macro's

    Quote Originally Posted by Bananengurke
    I personally have cancel bladestorm on the same makro with /cast charge, it makes sense, whenever you cancel bladestorm it's because you want to charge because you are obviously out of range.
    also my bladestorm is on SHift+Q so it's gonna be kind of hard to hit ctrl and that again.


    by the way my intervene makro didn't really work, I once tried to make it on my own but I just couldn't get the modifier [target=name] to work. my makro now is just
    /target name
    /cast intervene
    so maybe I did something else wrong

    also I have in my spellreflect makro /cast [stande:3] Battlestance, not defensive stance, because most likely when you are in berserker, you are being offensive, so if you want to then hit spellreflect, it would only make sense that you charge right after, therefore go into battlestance right away
    i fixed the intervene macro, it should have modifier part first, so it does a check
    ctrl pushed down? yes -> use mod, no -> use next line, normal intervene
    anyway, i like the idea on charge to cancelaura, i will add that.

    and, i can agree with the wanting to charge right after, you can change the /cast def to /cast battlestance
    but if your for example being focussed by a rmp your likely to need to go defensive stance either way
    i personally dont have any of the /cast stance in my macro, i keybind them all so i switch for whatever situation is best for it
    PvP server rules:
    - You are challenging everyone to a duel and everyone is challenging you
    - A red named player should be a dead one, cause if you don't kill him, It could bite you in the ass.
    - If you get ganked, don't whine about it, you knew the consequences when you joined a PvP server, instead - Laugh at them for being terrible.
    - In Tol Barad (or any other open world zone), be prepaired to PvP. Don't go and do your dailies in TB with your PvE gear/spec, unless you want to be free HK.

  4. #4

    Re: Common Warrior Macro's

    Nice post, some helpful macros in there.

  5. #5

    Re: Common Warrior Macro's

    added a few more macro's
    PvP server rules:
    - You are challenging everyone to a duel and everyone is challenging you
    - A red named player should be a dead one, cause if you don't kill him, It could bite you in the ass.
    - If you get ganked, don't whine about it, you knew the consequences when you joined a PvP server, instead - Laugh at them for being terrible.
    - In Tol Barad (or any other open world zone), be prepaired to PvP. Don't go and do your dailies in TB with your PvE gear/spec, unless you want to be free HK.

  6. #6

    Re: Common Warrior Macro's

    Cool post Your "Swift one shot macro" is a tad more complicated though, as you'd want more than just the stancedance with Recklessness and Shield Block in there.
    Signature removed. Please read our guidelines. Venara

  7. #7

    Re: Common Warrior Macro's

    Quote Originally Posted by XtreO
    Cool post Your "Swift one shot macro" is a tad more complicated though, as you'd want more than just the stancedance with Recklessness and Shield Block in there.
    i CAN complicate the macro much more then it needs to be, with modifiers etc, but this is the base macro to start the chain of events.

    the following abilities are charge and shieldslam, and these are generally keybinded on easy-to-acces keys

    /use <Trinket>

    PvP server rules:
    - You are challenging everyone to a duel and everyone is challenging you
    - A red named player should be a dead one, cause if you don't kill him, It could bite you in the ass.
    - If you get ganked, don't whine about it, you knew the consequences when you joined a PvP server, instead - Laugh at them for being terrible.
    - In Tol Barad (or any other open world zone), be prepaired to PvP. Don't go and do your dailies in TB with your PvE gear/spec, unless you want to be free HK.

  8. #8

    Re: Common Warrior Macro's

    As prot raiding warrior I tend to use some macro's to announce my Last Stand in /say, yet less usefull, but the following one is quite usefull: Announcing my Shield Wall use (and timer) on DBM.
    I'm not at home atm though, so can't copy the macro on here. Will do so as soon as I come home.
    The healers are loving it, knowing exactly when to pop a new cd on me or to throw some more heals to me, finish that quick heal on someone else, or whatever

  9. #9

    Re: Common Warrior Macro's

    i can imagine it would be something like

    #showtooltip Shield Wall
    /cast Shield Wall
    /p <Name> used Shield Wall
    /raid <Name> used Shield Wall


    can complicate it for pvp or arena with

    #showtooltip Shield Wall
    /equipslot 16 <1hander>
    /equipslot 17 <Shield>
    /cast Defensive Stance
    /cast Shield Wall
    /p <Name> used Shield Wall
    /raid <Name> used Shield Wall
    /equipslot [modifier:ctrl] 16 <2hander>
    PvP server rules:
    - You are challenging everyone to a duel and everyone is challenging you
    - A red named player should be a dead one, cause if you don't kill him, It could bite you in the ass.
    - If you get ganked, don't whine about it, you knew the consequences when you joined a PvP server, instead - Laugh at them for being terrible.
    - In Tol Barad (or any other open world zone), be prepaired to PvP. Don't go and do your dailies in TB with your PvE gear/spec, unless you want to be free HK.

  10. #10

    Re: Common Warrior Macro's

    Thanks for the macro's my warrior just hit 80 and those were the macros i was looking for

  11. #11

    Re: Common Warrior Macro's

    "


    #showtooltip Spell Reflection
    /stopattack
    /equipslot 16 <1H>
    /equipslot 17 <Shield>
    /cast Spell reflection
    /cast [stance:3] Defensive Stance
    /equip [modifier:ctrl] <2H>

    "

    If you're in Zerker stance, you'd be better suited swapping to Battle for the spell reflect, since you would rather not incur the 10% dmg penalty.

    Unless your aim is to use the move purely defensively perhaps in conjunction with shield wall, well then use your D stance macro and or your shield wall macro and then use spell reflect, so you dont go to battle.

  12. #12

    Re: Common Warrior Macro's

    #showtooltip Shield Wall
    /rw * Your Name: Shield Wall Up *
    /use Shield Wall
    /dbm broadcast timer 00:12 Venun's Shield


    That's the macro I was describing abit ago
    It basically gives DBM a timer for your shield (needs raid assist or lead to use it)

  13. #13

    Re: Common Warrior Macro's

    Quote Originally Posted by Venun
    #showtooltip Shield Wall
    /rw * Your Name: Shield Wall Up *
    /use Shield Wall
    /dbm broadcast timer 00:12 Venun's Shield


    That's the macro I was describing abit ago
    It basically gives DBM a timer for your shield (needs raid assist or lead to use it)
    you could add /p * Your Name: Shield Wall Up * or/and /raid * Your Name: Shield Wall Up *
    i highly doubt it would be annoying in raids, due to the time between usage, and would also help in /p

    do you also need leader or assist for the DBM to work, btw?

    but i'll add that

    Quote Originally Posted by bw13187
    "


    #showtooltip Spell Reflection
    /stopattack
    /equipslot 16 <1H>
    /equipslot 17 <Shield>
    /cast Spell reflection
    /cast [stance:3] Defensive Stance
    /equip [modifier:ctrl] <2H>

    "

    If you're in Zerker stance, you'd be better suited swapping to Battle for the spell reflect, since you would rather not incur the 10% dmg penalty.

    Unless your aim is to use the move purely defensively perhaps in conjunction with shield wall, well then use your D stance macro and or your shield wall macro and then use spell reflect, so you dont go to battle.
    added it to the explanation, so ppl can choose

    but i tend to not use any of them because of this issue, you will never know whether you need it for defensive issues or as a offensive spellreflect
    PvP server rules:
    - You are challenging everyone to a duel and everyone is challenging you
    - A red named player should be a dead one, cause if you don't kill him, It could bite you in the ass.
    - If you get ganked, don't whine about it, you knew the consequences when you joined a PvP server, instead - Laugh at them for being terrible.
    - In Tol Barad (or any other open world zone), be prepaired to PvP. Don't go and do your dailies in TB with your PvE gear/spec, unless you want to be free HK.

  14. #14

    Re: Common Warrior Macro's

    Yes you need assist at the minimum for it to work
    and the /raid and /p would be unnecesary, as you already put it in DBM timers and on a /rw (raid warning) ;-)

  15. #15

    Re: Common Warrior Macro's

    Quote Originally Posted by Venun
    Yes you need assist at the minimum for it to work
    and the /raid and /p would be unnecesary, as you already put it in DBM timers and on a /rw (raid warning) ;-)
    yea, thats pretty much why i asked
    PvP server rules:
    - You are challenging everyone to a duel and everyone is challenging you
    - A red named player should be a dead one, cause if you don't kill him, It could bite you in the ass.
    - If you get ganked, don't whine about it, you knew the consequences when you joined a PvP server, instead - Laugh at them for being terrible.
    - In Tol Barad (or any other open world zone), be prepaired to PvP. Don't go and do your dailies in TB with your PvE gear/spec, unless you want to be free HK.

  16. #16

    Re: Common Warrior Macro's

    added a very handy warbringer macro for all you prot warriors having trouble using modifiers.
    PvP server rules:
    - You are challenging everyone to a duel and everyone is challenging you
    - A red named player should be a dead one, cause if you don't kill him, It could bite you in the ass.
    - If you get ganked, don't whine about it, you knew the consequences when you joined a PvP server, instead - Laugh at them for being terrible.
    - In Tol Barad (or any other open world zone), be prepaired to PvP. Don't go and do your dailies in TB with your PvE gear/spec, unless you want to be free HK.

  17. #17

    Re: Common Warrior Macro's

    these macros suck, it's like 1 macro for each ability
    as a warrior you need your macros to have as many abilities in 1 to make it easier to fight
    you'll just get them mixed and fail terrible if you use these
    nice effort tho

  18. #18

    Re: Common Warrior Macro's

    Quote Originally Posted by archdevilro
    these macros suck, it's like 1 macro for each ability
    as a warrior you need your macros to have as many abilities in 1 to make it easier to fight
    you'll just get them mixed and fail terrible if you use these
    nice effort tho
    owke, if you are gna be an ass, atleast be correct.

    how can a macro that helps suck?
    a macro that equips your shield and spellreflects/shieldwalls/shield bash, suck?
    almost all the macro's have multiple abilities and equipments combined, as mouseovers or modifiers

    and no, you are wrong... how can a macro with as many abilities in 1 make a fight easier?

    if you want a castsequence macro of all abilities thats fine by me, make one that i can add.
    then again, ALL abilities are important in different situations, you cant use make a macro for a castsequence of your important abilities, because you will get fucked if you need certain abilities for certain situations.

    if you have the least knowledge of playing a warrior you would know this, if you have the proper knowledge of ANY class you will know that combining as many important abilities into 1 will ALWAYS go wrong.

    PvP server rules:
    - You are challenging everyone to a duel and everyone is challenging you
    - A red named player should be a dead one, cause if you don't kill him, It could bite you in the ass.
    - If you get ganked, don't whine about it, you knew the consequences when you joined a PvP server, instead - Laugh at them for being terrible.
    - In Tol Barad (or any other open world zone), be prepaired to PvP. Don't go and do your dailies in TB with your PvE gear/spec, unless you want to be free HK.

  19. #19

    Re: Common Warrior Macro's

    Quote Originally Posted by archdevilro
    these macros suck, it's like 1 macro for each ability
    as a warrior you need your macros to have as many abilities in 1 to make it easier to fight
    you'll just get them mixed and fail terrible if you use these
    nice effort tho
    or you can ebay your account and have someone else play it for you... it's the ultimate in lazyness...

  20. #20

    Re: Common Warrior Macro's

    i sayd it's a good effort
    but all the macros can get improved, and it also depends on play style
    for a person who like to have 40 buttons to push, yes your macros are good
    for example BS macro with charge is shit you actually need to have 2 button to start end bladestorm
    /cast /cancelaura but i guess some of you go parkinson disease and like to spam button i'm ok with that
    i also use 1 macro for stance dance +charge+intercept + hamstring
    and the spell reflect and shield wall macro can get improved aswell
    hmmm, what happens if no rage, ohh fuck i died, try putting bloodrage there see what happens
    and you would also like to use enraged regenaration and battlemaster trinket when you shield wall, trust me, it helps alot
    and there alot of other things that you can do
    most usefull warrior macro is /cast bloodrage /cast demo shout you won't believe how good is that
    cheers

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