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  1. #21

    Re: Proposal for a new LoH

    The idea behind restoring base mana is that it won't massively outscale spellcosts, it's easier to keep base mana balanced, than maximum mana.(Because base mana doesn't scale with gear, talents etc)

    The point behind LoH is to restore health anyway, the mana is just a bonus. Also, it'll usually be used on targets without mana, or for whom mana is trivial. So you might as well remove the mana aspect of LoH, and nobody but whiny PvP'ers will care.

  2. #22
    Immortal Ronark's Avatar
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    Re: Proposal for a new LoH

    Quote Originally Posted by Raptorg
    The idea behind restoring base mana is that it won't massively outscale spellcosts, it's easier to keep base mana balanced, than maximum mana.(Because base mana doesn't scale with gear, talents etc)

    The point behind LoH is to restore health anyway, the mana is just a bonus. Also, it'll usually be used on targets without mana, or for whom mana is trivial. So you might as well remove the mana aspect of LoH, and nobody but whiny PvP'ers will care.
    Honestly they should just:

    Make the healing a Magical HoT
    Reduce the amount healed
    Reduce the cooldown to bring it in line with other Tanking Cooldowns

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