Bloodlust is a great spell. No doubt it increases our damage, but it doesn’t quite offer the same benefits to us as it does to other classes. It’s like getting the smallest piece of cake. Sure, you get some cake, but not as much as all the other kids!
Why am I complaining about bloodlust? During a 40 second bloodlust, we can expect to have two eclipse buffs – 15 seconds of lunar eclipse, 15 seconds of solar eclipse and give or take 10 seconds to spare. While we are spamming starfire under lunar eclipse, with almost a 100% chance to crit, with a cast time of under two seconds, and our damage flies upwards. That’s great, and its great for everyone. But then the long haste buff is ripped away from us, like the class bully stealing our lunch money, when solar eclipse procs.
What to do? Continue casting faster starfires with 45% less chance to crit (with tier 8 2-piece bonus) or switch to wrath to benefit from the +45% damage increase. Our damage is dependant on taking advantage of eclipse, and while Mr. Mage and Mrs. Rogue gets a flat benefit to their damage for the full 40 seconds, we are at a loss once lunar eclipse falls off.
Bloodlust is absolutely useless when we are spamming wrath, because we will usually have a constant buff from Nature’s Grace, bringing our cast time down to the global cooldown, regardless of having bloodlust or not. We gain absolutely nothing from the 30% haste increase when we are spamming wrath, and we have to either let go of half of the duration and gain from bloodlust, or continue casting starfire without the benefit of eclipse. Fast starfires are nice and all, but 1,7 (ish) second starfires still struggle to live up to +45% damage 1 second wraths.
How do you handle it?
Shamelessly stolen from my blog, to spike the conversation.