Originally Posted by
Exclusive
I agree with you. Necrosis does feel good for some reason and it also works with ArP (well, white damage gets higher -> necrosis gets higher)
About the shadow mobs, I think those won't be in the game. Blizz kinda quit the idea of making mobs/bosses immume to a certain school of magic because so many players feel left out on it.
Remember TBC, fire mages were the shit in kara/ssc, and they were completely shit on A'lar, forcing expensive respecs all the time (because after A'lar you would want to be fire again for the other bosses) or just being left out from the raid because of that. Also, making shadow immume (or high resitant) would kinda lock out warlocks and shadowpriests completely, especially shadowpriests and affli locks.