I want the epic high-jump to come back. You know the one that fury
warriors and demonology warlocks had in the Wrath of the Lich King beta.
This awesome thing
EDIT: Oh, look at that. The ability is still on Wowhead
I want the epic high-jump to come back. You know the one that fury
warriors and demonology warlocks had in the Wrath of the Lich King beta.
This awesome thing
EDIT: Oh, look at that. The ability is still on Wowhead
Clueless ppl, wants to make mage more op than they are.
15,000 Fireball Crit x .4 = Ignite damage of 6000 x .05 to burn mana rage etc = 300. Energy/Rage/RP does not go anywhere close to 300, let alone 150. That is OP as fuck. You could do a flat number: Your ignite ticks burn off 5 energy, rage, runic power, or 2.5% mana. *Mana can go to ridiculously high numbers, so I say make that a % based, but not off the damage dealt*Originally Posted by Chirbalah
Still wondering why I play this game.
I'm a Rogue and I also made a spreadsheet for the Order Hall that is updated for BfA.
I would really like to see a stance for warrior where you
1 Get 30% ArP
2 Increase the healings you receive by 30%
Cloak of shadows isnt that good, I dont get why people think its OP, its just evasion for spells & lasts 5 seconds. Besides 5 seconds is bugger all...a mage can kite that if hes good. Most mages use iceblock against it. The only people who can omplain are locks coz it nukes there precious DoTs...moment its gone a lock can just 20k crit you anyway so realy, theres no complainingOriginally Posted by Swizzle
Never mind my last post I didnt read the persons words propaly
I jsut woke up...cut me some slack
But yet...Clos isnt OP
Oh & back on topic,
Frost - Glacial wrath - Your frost spells have a % chance to increase your spell haste by (insert realistic number here) & increases all slowing effects done to your target by 5%. Lasts 8 seconds
Fire - Ashes to Ashes - After killing a target that gives EXP or honor your next firespell has a 100% chance to crit & heals you for 1/2/3/4/5% of the damage caused. (bougt time mages got a nice heal ;D)
Arcane - Illusions of the void - Damage caused by your mirror images increased by 2/4/6% & while they are active you take 2% less damage from all scources
Mages arnt OP at all. They are just right ATM....A GOOD mage is OP...nothing elseOriginally Posted by shadowflay
ok FUN moves
Frost - arctic madness - works abit like mind control exept has a longer cast time BUT when it finishes it DoTs the target & does a frost nova to any1 near by. 2 min CD
Fire - burn baby - AoE fear (doesnt last as long as priest or lock AoE fear) but puts a sort of fireball DoT debuff on all people affected. 2 min CD
Arcane - Reality bend - Puts a sort of bubly dome thing (a smidge like that DK magic dome thing) in a selected location, ALL targets (allys & foes) within the bubble have damage increased by 5% & movement speed reduced by 7%, in addition appon leaving the dome the victim will explode with arcane energy huting them & ALL players within 10 yards. 5 mins CD
im trying to make these realistic BTW...If it wer up to me fire would put a nuke somwhere , arcane would bend time & space to explode people from the inside out & frost would make them into a block of ice to be put n a museum 1000 years later
as the missing link