Originally Posted by
ripponesan
So if you are arguing that the wolf is a ghost and therefor not sheepable e.G., you might as well going to the ghosthealer, since ghosts normally are dead...
uh an besides when we are at it anyway. yeah it IS like travel form of druid.
Druid can switch and so neglect polymorhs and slows, while a wolf has other abilities, like, beeing nearly invisible which you shamans tend to foget about to be a cool feature. since when has been hard to see ever helped anything? oh look, arena, with targeting addons, or maybe the big ass red name over my head? and, I'm sure NPCs need to see to graphics, to see me and so on (incase you didnt get that, its sarcasm)
Jackshit, i really cant stand it seeing a shaman asking for buffs or new abilities.
You freaks can walk water Like we're the only ones that can do that? and even just breathing on us makes us fall in, compared to say.. oh.. seal form to catch up and a single moonfire to stop us from waterwalking?, resurrect and druids cannot?, resurrect yourself and druids dont have different version and raise others in combat? , heal oh! druids can too!, make melee DMG i think we're on a trend here (feral cough, and you can TANK too!), make caster DMG hmm, tough one here.. oh.. i dunno.. owlkin?!, slow others oh wait! druids can do this too, interrupt casts druid need to shift for this, but they can interupt just as faston a (i think 6 seconds CD), beeing hard to see in travel formread paragraph above , pushback others (especially in BG´s) talented, and OH WAIT! Druids have it too! , call for freaking OP wolveshmm. sounds like treants. if beeing enhancer, bloodlust/heroism, having a totem for nearly everything (just pointing out some AOE slow earthbind and stomp totem),...
SO Dude dont ask for more, be thankful that you HAVE a travel form in which you can switch while in combat, everyone besides druids and you has to wait until out of fight and then use their mount, there is noi infight fleeing for us mortals. cept that, oh.. paladins and dk's have passive movement speeds of 15%, hunters with 30%, and then there are slows, and I dont know, stuns and omg.. druid roots! And as to inflight fleeing, guess what? its much easier to run (in kitty w/ dash for 100% epic ground mount speed) away and as soon as your out of combat, to shift to flight for, then to run away (at 30% or less), stand there for 1.5 seconds to cast a mount which gets interupted as soon as you are put back in combat