Well this is offtopic, but the thread is going to hell in a handbasket so what the hey.Originally Posted by zuxia
What gear choices are there that you think that simcraft guides so horribly? There are no enchant choices. The only choice in gems after activating meta is +23 sp or +12sp/10haste and I'm sorry to burst your bubble, but it doesn't really matter THAT much in the gran scheme of things.
There are only 3 things a warlock has to look at hit, spell power ( and spirit by extension) and haste. Without even trying, I am at 25% crit with no heroic gear and a moonkin puts me over 30%- well in the realm of quickly devalued worth. If you're not on hit, get more hit. If you're over hit, steal the one with a lot of spirit from the healers. Doesn't take a brainiac to make decent gear decisions. You act like we are spending stat points on a blank abacus. We aren't, we're selecting the gear that drops and often settle for what we can get. And frankly there isn't a whole lot of difference between a lot of them.
Oh dammit, those dang warlocks took 2nd BiS instead of BiS. That's what has them hanging out with the cellar-dwellars shamans and spriests. Someone call the Hardy Boys, mystery solved.