That and... where are the /facepalm trolls today?Originally Posted by Ronark
I need a good laugh :/
Agi does give avoidance, in Dodge.Originally Posted by Copain
If you lack hit or want a cheap enchant for threat then get: Accuracy
If you want effective health get: Blood Draining
If you want more threat and mitigation get: Blade Ward
If you want a decent mitigation enchant and want to be cheap about it get: Mongoose
Keep in mind though Mongoose enchant since you are above level 70 the ppms (procs per minute) aren't going to be as common as they were in TBC.
Why do people keep spreading this rumor. I've done a ton of looking and the only tests I have seen indicate mongoose is still 1ppm, as it has always been. If you think about it it makes sense, the crit/dodge/armor from the agi already gives less return at 80, why would they lower the ppm? In fact crusader has the same ppm at 80 even though the "has a reduced effect above level 60" line was added to the enchant. In the case of crusader the stats given by the buff are lowered by 4% per level above 60.Originally Posted by T.
is this thread from sunwell or what?
guise i kneed halp tnaking hyjal
If you lack hit or want a cheap enchant for threat then get: Titanium Weapon Chain
lol i didnt even know anyone would ever try sp on a tank wep. go go blade ward!
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Blood draining heals for next to nothing, and gives no +TPS, where Bladeward does.Originally Posted by Morlin
I'm sorry, but all this scorn should be directed at the true enemy: LifewardOriginally Posted by Morlin
The trouble with Blade Ward is that you don't know whether it's the enchant proccing, or just your regular parries. If you want TPS, then Mongoose is the better option. In addition, the proc gives you armor and avoidance. What's not to like?Originally Posted by Ronark
Nothing not to like, he simpley said bladeward is better than blood draning.Originally Posted by Morlin
i was under the impression he was talking about how str directly increases your SP as prot not how the coificents worked.....Originally Posted by bone123
Originally Posted by BoubouilleIf i ever have a chance to fly to France, i will do so with my only intention being to find you Boub and give you a hug for being so awesome ^_^ <3Originally Posted by Boubouille
Bladeward procs whenever it wants/not when you need it/puts parry in DR or simply you don't know whether you parried or BW did.Originally Posted by Ronark
Blood Draining's 3k used in those fights where you take huge hits and makes you live for a sliver, is better than dying or getting unlucky with Bladeward, which means no threat.
So all in all BW doesn't really have a 'better' place or a fight where you could benefict from it more. Fixed health > RNG proc of the worst avoidance stat.
So you only get threat out of it.. there are better and cheaper things for more threat and more avoidance than BW.
(Mongoose) > Precision > Mongoose > BW.
Parry isn't the worst Tanking stat- it just scales so horribly that point-per-point other stats are better,Originally Posted by Rukli
there should be no real need to enchant / gem for threat if you are reasonably geared for the instance you're doing, unless you're doing naxx as a fresh 80 tank with some TotC geared ppl.
Your dps would need to over gear you by a TON to need to enchant for threat to keep aggro.
Enchanting SP to your weapon would be the worst possible way to chant for threat anyways. I'm not sure on the exact coefficients but your spells are improved twice as much by attack power then it is by spell power.
and on the topic of weapon enchants, personally I feel that blood draining is the better of the survival enchants due to it only getting used when you'd need it the most (when you're at low health) its heal is basically 2k more EH and the heal can crit for double. but to each their own.
as far as threat chants go, if you aren't hit capped then accuracy would be a good idea, if you are, then mongoose (for slight threat increase and survival increase) or potency.
Devils used to be gods, angels that fell from the top.
Originally Posted by M_10
It is 60% of Strength, and not attack power, that is converted to spell power.
Blade Ward and Blood Draining are both very situational. The chances of Blade Ward procing when you need it, especially given it's relatively low proc rate, is pretty damn low. At the same time, Blood Draining doesn't heal for a hell of a lot. However, Blood Draining CAN Crit, and I've seen it do it quite a bit. I think it's around 4k when it does, which is actually a respectable amountOriginally Posted by Ronark
By Blood and Honor We Serve!
soooooo much fail in this thread
To play those millions of minds,to watch them slowly respond to an unseen stimulus to guide theyr aspiration without theyr knowledge-all this whether in high capacities or in humble,is a big and endless game of chess of ever extraordinary excitement
-sydney west-