as a holy paladin i solo heal 10 togc FC. burn some cds and watch the extra 2 dps down stuff before my bubble/divine sac is up.Originally Posted by Parasha
as a holy paladin i solo heal 10 togc FC. burn some cds and watch the extra 2 dps down stuff before my bubble/divine sac is up.Originally Posted by Parasha
Our comp for hardmodes are usually
Tanks - Prot Warrior, Prot\Ret Pally
Healers - Holy/Spriest, Resto/Enh Shammy, Holy Pally/or Druid
Dps - Destro Lock, Combat/Muti Rogue, Ele/Resto Shammy, Arcane Mage
and the last dps is either Surv Hunter, Ench Shaman, Ret Pally, Unholy/Frost DK.
Depends whose there for the days i guess.
MT = Prot war
OT = Pally/Druid
DPS = Rogue
Fury/Arms Warrior
Enhance Sham
Feral Druid
Warlock
Mage/Huntard
Heals = Holy Pally
Any other healer
Regardless of whether YOU consider them hybrid or not, they can dps and tank, so they are a hybrid, by Blizzard's definition (i.e. the only definition that matters, and the one that most people use).Originally Posted by Kirfkin
wrong.Originally Posted by Mixon
tanks:
pala/druid
healers:
pala(me), holy priest(offspec disc)
dd's:
retadin
unholy dk
enh shama
warlock
rogue
boomkin(offspec restor)
my insanity group for last 2 resets. due to attendance problems there were palatank-dk tank transfers, hunter-enh shaman (first insanity was done w/o bloodlust).
[Talisman of Resurgence] icon is made of small kitten's red eyes. each time you use the proc, the god kills two more kittens to refresh it's icon after cooldown.
Holy Paladin trinket comparison
MT:Warrior
OT:Pally/os ret
DPS:
Mage
Fury warrior
Ret pally/or rogue of any spec
Shaman
Warlock
Healers
*Pally: with Val'anyr
Priest
**Druid
**Have the druid OS moonkin
*If you can't get a pally with Val'anyr grab a shaman
"whats optimal" thought we dont need it optimal. wtf youre talking in circles If you dont care whats optimal, just take your 10 best players and have at it. chances are unlessy oure bringing like 3 rets 3 rogues you will have plenty of buffs.Originally Posted by Hiddensjammis
That chicken standing over there is gonna be over that way when I come back.
My Insanity group:
Tanks: Paladin (Holy Off) Druid (Balance off)
DPS: Ret, Unholy, Ele, Enhance, Arcane
Healers: 2x Priest Holy/Disc off specs
I gonna stick with what I can find randomly... should be like:
Tanks: 2 Prot sahdwos
Heal: 2 of those awesome hunters with SP gemmed
DPS: hmm... ill just ninja the trade channel
from ulduar hardmodes
till toc
and now in ic
tank 1
prot pala
helers
shaman with legendary ele offspec
holy pala
holy priest disc offspec
dps
boomkin with resto off
ret with tank off
rouge
hunter (me)
unholy dk tank off
1 random who will pay us for boosting
most of this ppl have relm 1. all in 10 man
we doing all practicly with 1 random
My 10 man is going to run with a pally MT, warr OT, druid pally and priest heals, and an ele shaman, boomkin, warlock, and mage x2 for dps.
I haven't really looked at the fights enough to see an optimum setup though, but that group will probably be close on most fights. Have every raid buff covered - 2x pallies for blessings, priest for fort / spi, druid for gift, and every caster buff there is. The only buff I can think of that we'd be missing is the 3% damage / 3% haste ret pally buff.
Originally Posted by shags
Originally Posted by Quietmode
Tanks - Paladin + Warrior
Healers - Druid, Priest, Paladin
DPS - Shaman, DK, Warlock, Mage, Rogue
If we run 2 heals instead of 3, it really doesn't matter what the extra DPs is
Well, I can tell you that our most common setup is going to be
Tanks Warrior / Paladin (possibly a DK instead of one of these) we have 2 warrior, 2 Paladin, 1 DK tank
DPS: Boomchicken, Ele Shaman, Hunter, Ret Paladin, ENH shaman, Arms Warrior
Heals: Priest, Druid, Shaman, or Pally.
Yes. That is 1 pure DPS class.
We are a 10 man guild. in our raiding body, we have 3 hunters, 2 priests, 3 warriors, 1 part time mage, 1 part time warlock. Everything else is Druid, Shaman, Paladin.
sooo many fail responses in this thread... people getting 3 casters in a raid without a 13% spelldamage debuffer, or 4 melees without a 10% ap buffer /facepalm
if you wanna go for OPTIMAL setup then you have 2 choices, either melee heavy team or caster heavy. the melee heavy team should consist of a ret pally, a feral druid, a blood DK, a frost DK/ele shaman and a prot warrior. The other DPS could be rogues or hunters. Offtank and healers dont matter much. The caster heavy group should have a boomkin, an ele shaman, a destro lock and a holy priest. The rest of the DPS could be arcane mages, tanks dont matter much.
My Dream comp:
Prot Pallie: BoK
Prot Warr: Hp Buff, Vigilance
Resto Shammy: Totems, BL
Disc priest: Buffs
Hunter: Awesome DPS, well i am atleast.
Destruction Lock: Awesome DPS, SS
Balance Drood: Spell crit.
Blood DK: 10% AP Buff
Fury Warr: 5% physical crit + BS
Arcane Mage: DPS, Buffs AND STRUDEEEEEEEELLLLLLLLLLLLLSSSSSSS!
This is my 'dream team' and what i think is 1 of the best comps u can get (Checked Buffs at http://raidcomp.mmo-champion.com/)
Any Suggestions to better setup?
Lets hope the color red can do some major DMG thenOriginally Posted by ninoffmaniak