I was thinking about this achievement, and I wanna get the opinions of others.
Completely made this strat up in the course of 10minutes after watching the video:
Objective: No player can go on the enemy boat more than once.
ENEMY BOAT--------------------FRIENDLY BOAT
Tank1 (c)DPS5 Tank2
Healer1 (c)DPS6 Healer2
DPS1 DPS3
DPS2 DPS4
(c) represents the cannon, and the people manning it.
So it starts off with that setup. When one of the Battlemages goes to the middle and starts casting his spell that freezes the cannons, DPS5 and DPS6 go to the Enemy Boat and help kill the Battlemage. When the Battlemage is dead and the cannons are unfrozen, DPS1 and DPS2 go back to Friendly Boat while DPS3 and DPS4 go and man the cannons, making the setup now look like this:
ENEMY BOAT--------------------FRIENDLY BOAT
Tank1 (c)DPS3 Tank2
Healer1 (c)DPS4 Healer2
DPS5 DPS1
DPS6 DPS2
The second time the cannons get frozen, DPS3 and DPS4 launch themselves onto the Enemy Boat and help kill the battlemage. When the battlemage dies and the cannons are unfrozen, DPS5 and DPS6 go to Friendly Boat and DPS1 and DPS2 man the cannons, making it look like this:
ENEMY BOAT--------------------FRIENDLY BOAT
Tank1 (c)DPS1 Tank2
Healer1 (c)DPS2 Healer2
DPS3 DPS5
DPS4 DPS6
I haven't been on the PTR, so I'm not sure how many times the cannons get frozen usually before they do enough damage to end the fight. If another Frozen phase comes along, the Enemy Boat people could pop Bloodlust/Hero to make up for the lack of extra dps. Would this strat be viable?