It seems like the standard DW spec is a 0/53/18 build, but can anybody explain the reason for this? I know that a lot of damage comes from auto-attack and diseases being up, so Epidemic, Necrosis, Blood-Caked Blade make sense, but at the same time we really benefit from crit, and blood offers Subversion and Dark Conviction. Butchery can offset the RP loss from taking points out of Chill of the Grave. So I was thinking a 15/51/5. I am just uncertain if the boost to melee attacks from unholy would offset the extra crit and AP from Bladed Armor.
Also, is there any reason to not go into UA? I know it is more of a tanking talent, but the increase in strength(and the double dipping if you have Bladed Armor from blood) seems very tempting.