When the new cross-realm pugs came with last patch, I really really liked it. My main, and alt nr 1,
could do loads of pugs, which I could not do before, because everyone wanted you to have cleared
a instance 1 step further up. Like "LFM ToC HC, link ToGC 10, WTF!
With the new system, you avoided that crap, and I loved it. But in the end, after running loads of
HC-pugs, getting the pet for 100 random etc, I needed a break. So I started lvling some more alts.
1 thing I used when lvling all alts, was the ability to get into instance fast, if you dont want to bribe
someone to clear it for you (clear all SM for me, 50 G run)......
But the downside, with the new system, is that Blizzard have set waaaay to low lvl-caps for some
instance. Ok, you get groups fast, but there is noway in hell that you gonna complete the instance!!
I mean, I got into Dire Maul east at lvl 57, but tank/healer were only lvl 53, lowest lvl to get in there.
Tank got 1-shotted, left, we got new tank, same lvl, same thing. Then we kicked healer, got a new which
had lvl 55, but same thing, tank died faster then a kitkat in my care. After many wipes, ppl leaving etc, we
got to boss nr 1, wipe again, and now I left.
But last night I got into Dire Maul again, now with ppl at right lvl, 57+, went smooth, no wipes, cleared all
Dire maul with same group. ;D
So my question is: Is it just me getting into bad groups, or do other have this problem, that ppl gets into instance at to low lvl.
Btw, doing SFK, or, WC, etc, then all group, except you is lowest lvl, is HARDER then many HC