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  1. #181

    Re: 3.3 balance adjustments, Rotface (10) Nerf, Blue posts

    Quote Originally Posted by Rukh
    Play a ret paladin and tell me rogue rotation is too easy.
    Or Arcane mage.. 2 buttons *WHAM* 7-8K DPS

  2. #182

    Re: 3.3 balance adjustments, Rotface (10) Nerf, Blue posts

    Quote Originally Posted by drbutcher
    2)Mutilate is the easiest/most boring dps spec after the SB SB SB locks back in BT/sunwell days.I remember at the start of Wotlk rogues saying i will go muti because its more interesting and not boring as combat.And it was true back then.But after that they changed hunger and rupture went out of rotation.
    I Lol'd.

    Maybe you should know what you're talking about before opening your mount

    Combat: SS to 5, finisher, repeat.
    As for prot... haha losers he dmg needs a nerf with the intercept shield bash wtf silence crit a clothie like a mofo.
    Wow.

  3. #183

    Re: 3.3 balance adjustments, Rotface (10) Nerf, Blue posts

    The amount of hit on nearly every item for tanking is beyond retarded, it just goes as a wasted stat, forcing us to gem exp rather than stam and avoidance.

    I really do wonder about the people who come up with this.
    "Marking targets, coordinating CC, and *most importantly*, pulling responsibly so that 9 elites didn't rush us and wipe the party.* I'm sorry, but those skills, entirely missing now in WotLK, are the real signs of skill and ability to tank effectively."

  4. #184

    Re: 3.3 balance adjustments, Rotface (10) Nerf, Blue posts

    Quote Originally Posted by Ksalto
    I've been playing rogue since release and always find it funny when certain classes have issues with rogues. When it comes to rogues - one can hardly find 'em whining as much about other classes as opposed to other classes complaining about rogues. Or maybe i am totally blind by the "fact" how OP rogues are? haha

    Class envy is bad, right? ;D

    wait.....:P
    No rogues complain about any other classes, but everyone else complains about rogues?

    Isn't that the definition of OP? ^^
    Meh

  5. #185

    Re: 3.3 balance adjustments, Rotface (10) Nerf, Blue posts

    Again how does it affect you in PvE in your guilds that one class does 7-10% more damage for a while, doesn't it help you kill bosses faster?

    And again What is the big complaint from rogues about being balanced a bit more when you clearly wasn't meant to be that far ahead (in PvE)?

    PvP of course is a whole other story.
    Failure is the condiment that gives success its flavor.

  6. #186

    Re: 3.3 balance adjustments, Rotface (10) Nerf, Blue posts

    Quote Originally Posted by Ksalto
    I've been playing rogue since release and always find it funny when certain classes have issues with rogues. When it comes to rogues - one can hardly find 'em whining as much about other classes as opposed to other classes complaining about rogues. Or maybe i am totally blind by the "fact" how OP rogues are? haha

    Class envy is bad, right? ;D
    Think you have /cast Blind on yourself sir..take a closer look at this.. something isnt right here http://worldoflogs.com/rankings/play...tergut/25N/dps
    the other bosses looks quite mutch the same..

    note: you can continue to the next page on dps results and see what happends

  7. #187

    Re: 3.3 balance adjustments, Rotface (10) Nerf, Blue posts

    Quote Originally Posted by KenShiro
    Think you have /cast Blind on yourself sir..take a closer look at this.. something isnt right here http://worldoflogs.com/rankings/play...tergut/25N/dps
    the other bosses looks quite mutch the same..

    note: you can continue to the next page on dps results and see what happends
    Yea but if you try and click on those players so you get the total DPS from all the raidmembers you can see a feral druid doing 10.5K, and a lock/mage doing 12K, where the rogues 1-2K more.. Is that so bad?

    3 Words :
    l2p, instead of QQing... Cause apparently other classes can burst above 10K on Festergut aswell, and they even have to move alot.

  8. #188

    Re: 3.3 balance adjustments, Rotface (10) Nerf, Blue posts

    Quote Originally Posted by Waladin
    Yea but if you try and click on those players so you get the total DPS from all the raidmembers you can see a feral druid doing 10.5K, and a lock/mage doing 12K, where the rogues 1-2K more.. Is that so bad?

    3 Words :
    l2p, instead of QQing... Cause apparently other classes can burst above 10K on Festergut aswell, and they even have to move alot.
    Sorry, but your a moron -.-
    I havent played since 3.2 but i can easily see that rogues are way to good compared to the other pures... And why the hell should they do 1-2k+ more dps then the other pures? Warlocks, hunters and mages wont bring more buffs than rogues except conjured water/food and Demo spellpower buff, a poor int buff and stones. (and demo aint the best dps specc)
    Lets make rogues the new 3.2SPs/tbcrets and see if you start "QQing" and then well tell you to L2p -.-

    God damn all those rogues who cant understand the feeling of sucking. Just because rogues have always been atleast good. > since blizz loves you... QQ

    And no i dont really give a damn about rogues owning, but most likely theres a few ppl who do. :-\ And i dont like morons

  9. #189

    Re: 3.3 balance adjustments, Rotface (10) Nerf, Blue posts

    Oh, also i fail to see why rogues use the " we are ONLY MEELES PURES FFS" argument. I mean maybe you will take more dmg from aoes etc but does that matter to you ? I mean ure healer heals you anyway right? xD
    And atleast getting damaged wont delay ure dps. :-X

  10. #190

    Re: 3.3 balance adjustments, Rotface (10) Nerf, Blue posts

    Well the problem was, rogues doing 10k+ DPS on bosses, but as you can see, other classes can aswell.. So instead of QQing people maybee should have a look on their DPS rotation/Gemming/Spec etc. instead.

    And btw, I havent said that rogues are the "ONLY PURE DPS CLASS", and what i have calculated me to then it is a 15-20% nerf (If you count poisons reduction aswell)

  11. #191

    Re: 3.3 balance adjustments, Rotface (10) Nerf, Blue posts

    Quote Originally Posted by Waladin
    Yea but if you try and click on those players so you get the total DPS from all the raidmembers you can see a feral druid doing 10.5K, and a lock/mage doing 12K, where the rogues 1-2K more.. Is that so bad?
    well I tried that with the top few fights and all I saw was places 1-3 all yellow for rogues. There is a lock on the first page doing 12k but that's only for 1 minute of recorded fight (if you look closer, they only recorded the last minute of the fight when Affl. locks have a high-damage 'execute' ability).

  12. #192

    Re: 3.3 balance adjustments, Rotface (10) Nerf, Blue posts

    Seriously! Rogues are OP in dps and thats a fact! Just be good and accept the nerf or reroll! There will always be complaining about nerfs and there are still nothing to do about it!

  13. #193

    Re: 3.3 balance adjustments, Rotface (10) Nerf, Blue posts

    Quote Originally Posted by Jaqen Hghar
    I lol'd. Brilliant post, if not quite understanding some things (rogues should only use Expose Armor if there isn't a warrior - and when does that happen? - you don't get the melee damage buff and the crit buff at the same time, and when was the last time you saw disarmable traps in a raid/dungeon in an out of combat situation?)

    The only problem with this is that rogues are the only class in the entire game that don't give a direct "buff" to anyone - and if you count tricks of the trade, then compare that to Trueshot Aura. Or, in Survival's case, Replenishment.

    Maybe it's just the psychology of "Oh, I don't do anything to help my allies, I just kill our enemies" going on, but it's still there.

    WTB Rogue version of Heroism/Bloodlust in Cata, PST.
    I really hope you do get hero/lust down the road, and then take another big nerf to your overall dps since you bring more utility, I'd love to see the reaction to that, be it good or bad.

    Rogues were OP. Face it. My rogue alt started out in combat maces at 80 with two tankards o' terror and then full quest greens/blues and was pulling between 3.5k to 4.5k dps depending on the encounter. That's at least 1k to 2k higher than any of my other 80s when they first dinged including other pure dps classes (2k higher than warlock and 1k higher than hunter). Then when I got him a little more geared up I flipped mutilate and the fireworks flew high to say the least.

    On a side note, anyone saying that hybrids should be pulling less dps than pure dps classes, I really hope down the road one of your alternate trees turns into a tanking/healing tree and you get shoved into that tree based on your own logic. ;D

  14. #194
    Blademaster Lukand's Avatar
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    Re: 3.3 balance adjustments, Rotface (10) Nerf, Blue posts

    I realy don't like seeing any class get a nerf in PVE, the points is pve is a team effort and if one is doing more dps then an other well we get the boss down faster every nerf is a step back.

    (I don't play a rogue)


  15. #195
    High Overlord Raissmo's Avatar
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    Re: 3.3 balance adjustments, Rotface (10) Nerf, Blue posts

    About rotface: The change about Rotface and the mutated infection is a bit vague. We had a go at him the first day of release and we did last night, but tbh i didn't see a change at all. Have they applied the change?
    Raissmo - Moonkin - Turalyon EU

  16. #196
    High Overlord Raissmo's Avatar
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    Re: 3.3 balance adjustments, Rotface (10) Nerf, Blue posts

    Guess no one knows
    Raissmo - Moonkin - Turalyon EU

  17. #197

    Re: 3.3 balance adjustments, Rotface (10) Nerf, Blue posts

    Every pure loses dps catering to their utility. I've seen far too many rogues claiming that they lose sooo much damage using their class utility like it doesnt hinder other pures either. Mages do massive damage while dispelling amirite?

    Take a Marksman hunter for instance. They can spec into imp Hunters Mark, at a personal loss of dps. They can spec into True Shot Aura at a personal loss and it is overwritten by Blood dk's proc buff and Shamans as well. Marksman hunters also regularly use scorpid sting to bring a to hit debuff to bosses if there isnt a druid casting theirs. Thats a dps loss too.

    Too many other pure dps classes to bring up go through the same thing not to mention hybrids.


    I agree with the some of the posters who accuse rogues of ignoring their utility to do personal dps and nothing else. Quit whining that dps is all you bring and man up. Topping the meters is just one way to get invited to a group. Not the only way.


    And yes I volunteer to take the dps loss talents so my raid can enjoy those buffs. It's not just about your coveted imaginary dps throne you claw for.

  18. #198

    Re: 3.3 balance adjustments, Rotface (10) Nerf, Blue posts

    stop nerfing rogues :'(

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