Warriors - More than enough mobility to negate crippling, combined with undispellable snare of their own
Death Knights - AoE snare, ranged snare
Mages - Ranged snares coming out of their asses, decent mobility
Hunters - lol10
Paladins - Cleanse, ranged snare, ranged stun, HoF
Druids - Cleanse, roots, travel form
Shamans - Ranged snare, ghostwolf
Priests - Survivability vs rogues isn't exactly their number #1 issue
Warlocks - Squishy vs rogues
Are you a warlock?
*edit* just seen that you're a prot-pala. Maybe I'm a scrub but good prot palas flatten me, a lot of the time I'm the one trying to run away from them, not the other way around