Nothing to do with the new resilience changes - How much resilience do you need to be uncrittable in dungeons/raids at the moment?
Thinking of putting together a pvp set for tanking to help on things like Lana'thel, Rotface, or other encounters where "Tanking" is necessary but damage is far better to have rather than avoidance and survivability.
Never done it before so I'm looking it up now, just thought people might have ideas on the "Defense cap" of resilience so you can't get crit.