I definitely switched into haste gear, respecced and messed around with it. You can call this viable all your want but it is in no way competitive in terms of tank healing. Also, I am not hiding behind my guild tag or trying to claim that because I'm from a high level guild I know what is right. But I do know that no seriously decent guild is going to bring a disc priest for every raid encounter as a tank healer.Originally Posted by harky
You are right that there are some fights where shielding isn't superbly important. Which ones are those right now? Well, the only ones when my shields aren't superbly effective at the moment are gunship, that's it.
You fail to understand the fact that 9 times out of 10 shielding is as effective if not more effective than a rejuv spamming druid.
It's preventative maintenance in terms of incoming damage, and it always works to benefit the raid.
I'm not going to respecc, and regear to spam greater heal without BT and drop about ~300 spell power just to do this.
And I wouldn't honestly suggest for any disc priest who wants to be competitive in a raid environment to do the same.
Also, in terms of people harking on me for my gear.
Trauma was a direct upgrade to what I had. We gear out dps before healers in Vodka. Loot council. I don't really have the viable capability to claim every crit/haste piece for myself. It's going to go to spriest/mage/lock first, always. Until all of them have it.
Spirit is still a great stat as long as you can play in a method that allows you to sit OO5SR for a little while and get some regen for yourself.
What I have in terms of current gear should not reflect on my ability as a priest. Go read our logs, look at my gemming, check my spec. But don't assume that in a new instance I am going to have the priority on every item that drops. Sorry, it doesn't work that way. I take what is an ilvl and overall spell power / throughput upgrade, and I use it until what I really want is available for me.
This thread has derailed beyond compare. Let us settle on the fact that yes you can greater heal spam and stack haste and try and pretend your some kind of holy paladin. Should every priest out there give up the shield spamming techniques and filler flash heals for this method? Is it worth it to give up the 10% spell warding reduction in preperation for hard modes where such a talent spec might be mandatory (hello, freya3, mimiron hard)? Probably not.
Does Harky have a point that you can gear for greater heal? Sure.
But allow me to say that the most basic thing about any healing class ever in WoW is that they find what works best for them individually, and they gear for it. Druids strongest spell is rejuv? Stack sp. It's instant cast? Hit the GCD cap.
Paladins get SP/Mana/Crit from intellect? Stack this. Holy light with talents and judging is 1.8 seconds or less? Stack haste to increase throughput.
Shamans most effective healing spell has a very high coefficient, is smart, but is superbly slow in cast? Stack haste. They have high passive spell power and benefit more from longevity? Make sure you have the mana to back this.
Classes find the niche that makes them strongest and they exploit it.
Shamans with no haste, spamming LHW/Riptided Healing Waves and tons of spell power don't get far.
Paladins stacking spell power and trying FOL spec don't get far.
Druids going healing touch spec and trying to snipe heals don't get far.
World of Logs.
It's a public website, much like WMO and it documents most of the high end guilds if they log (most only hide logs during progression, and there hasn't been any of that.)
Just go look, I'm not speaking for other guilds, I'm pulling my information from the internet where it is publicly shown.
And above all, Harky is correct in saying that this is viable. The most important thing is that it's about your own personal raid setup and how you run your healing team in each encounter.
In vodka, I raid heal 24/7. I am perfectly capable of tank healing. I do it on occasion, but we know that resto shamans and holy paladins do it better and my strong point is controlling the streams of raid damage.