read #5 above for the data and logic.Originally Posted by IceyDevil
read #5 above for the data and logic.Originally Posted by IceyDevil
Suck at playing hunter?
http://jakeshots.blogspot.com/
http://www.wowarmory.com/character-sheet.xml?r=Kil%27jaeden&n=Jakeshots
Doesn't really matter much if a few are dead, especially not if they died early and as such prolonging the time to get to 20% in the first place.Originally Posted by IceyDevil
Just by changing the duration of the 20% phase from 20% to ~18.5% the sheet suddenly gives me multiple choices on what to replace the KS
glyph with in order to increase my dps output.
Also, if you want to bring up encounter specific things that could make the KS glyph worth more you should also bring up the ones where it means
less. BQL comes to mind, when everyone is rocking the 100% damage buff in the end that 20% phase sure isn't going to last anywhere close to
20% of the fight. Things like nuking Lady Deathwhisper is similar too, you have to get through 80% of her health and ALL her mana before you get
into Kill Shot range, thus making the last 20% less than 20% of the fight length, of course you can KS the adds but I sincerely hope you get my point.
It just doesn't seem like you realize the bad aspects of the glyph, just the good ones. Ideally you're going to be changing glyphs because sometimes
Kill Shot is just way and away better, like on mimiron or yogg-saron.
Good point about early deaths, but of course, "ideally" you would swap glyphs or have two specs depending on the fight if you really were trying to maximize damage in every possible situation. I'll admit kill shot starts to lose out on single target burn fights like marrowgar, I am merely trying to point out that it has a place and shouldn't be completely dismissed just because one person said so.Originally Posted by Lohe
So as MM ur using SS Glyphe again? :O
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I'm assuming that the hardmodes will be slightly more challenging and will require you to put as much hurt on the adds as possible - which includes dropping chimera as a focus on the boss. I'm not sure what you're getting at, if the adds are able to get to someone without you using chimera on them, and if they don't when you do use chimera, then it does matter what you did. I have to admit that my guild isn't the best and that I'm probably the top ranged in most runs but that's how I experience it :/.Originally Posted by Lohe
Even if you do have to chim the add there shouldn't be a problem refreshing the sting
on the boss within the 1 second gap unless you were standing a lot closer the first time
you applied it.
I'm still not sure you understood what I've been saying all along because you pretty much
just re-stated what I said.
Another thing that speaks against the chimera glyph is that for it to have any effect you
need to prio it over aimed shot but with high ArP you want to prio aimed shot over chimera
because it receives a greater benefit from the ISS proc. By having the glyph and prioing
chimera over aimed you devalue the ISS talent because you spread the procs between the
two shots instead of using all of them on the shot with the highest benefit.
Unless you modified the settings to fit the real duration of an average ICC boss with a ridiculous execution range, it will always claim CS glyph is better.
Yes, it was proven to be fixed on the PTR for 3.3 and is no longer overriden by marked for death, I believe SS is by far the best glyph for ArP MM (I would lose 120 DPS changing it out for hawk).Originally Posted by MilkaMaus
A lot of it depends on your latency anyway. Personally, with my bad latency, I can't fit in the "ideal rotation" of 4 steadies per chimera, so I use the chimera glyph to allow myself to use chimera more times per fight.
If your latency is bad enough that you physically cannot do the "idea rotation" (MM isn't even a rotation, it's a priority), then chimera glyph is a rather easy choice.
Correct me if I''m wrong but I was pretty sure it was the other way around, that good latency made the glyph good and bad latency made the glyph bad?Originally Posted by Toas
latency has nothing to do with it.Originally Posted by Kripparrian
Suck at playing hunter?
http://jakeshots.blogspot.com/
http://www.wowarmory.com/character-sheet.xml?r=Kil%27jaeden&n=Jakeshots
His connection is apparently SO BAD that he can't fit 4 steady shots between his CS and AiS, so he turned his rotation into a survival hunter's rotation.Originally Posted by Infs