I know that combat daggers have been dead scince before BC. But for fun I have been toying around with this spec.
http://www.wowhead.com/?talent#fhef0...gV0xcxoZxb:kfu
Using the combo point generation from SF, the energy generation from FA/ high crit rate, and the increased damage to Evis/ BS in the top of the ass/combat trees it could help make up for the the energy starvation of most dagger/bs specs. The rotation would be as follows, Gar;SnD, BS to 4 or 5; Rup;(Check SnD) BS to 5; Evis.
I'm assuming that keeping up SnD and Rup may be an issue, as it is with most BS specs; but I havent had a chance to test it out. Purely theory-crafting here.
Any input?