You realise that if they remove the auto crit this spell is just CL without the AoE component?
If they remove the auto crit there is zero reason to cast it and we will be back to LB spam just like TBC which seems to be the reason that they will never ever remove the auto crit. It is the spell's only unique feature and while it creates problems for gear, makes crit a less attractive stat for us etc etc etc they are never going to change that mechanic during this expansion. Try working within that constraint for a way that they can buff the spell rather than saying "remove the auto crit its hurting us" they just wont do it.
If you work within that constraint there are only a few remaining methods to buff the spell
a) reduce the CD
b) increase the damage
c) add a DoT component to the spell
A & B are out, they tried these and they had a negative impact, reducing the CD clashed with FS reapplication and resulted in a loss of DPS rather than a gain, a simple fix to this would have been to lower the CD further and make the rotation work or... change the glyph of flame shock to include a few seconds on the DoT timer, but no... we end up with this shitty version of the t10 4pc which has the lowest DPS gain of ANY tier set. Increasing the damage failed because the PvPtards got upset that they were taking 9k damage spikes from their 30k healthpool every 8 seconds, apparently it was unhealable... wankers. Adding a DoT component to the spell worked but as they reduced the ammount of damage that DoT did by HALF because the t10 was complete and utter garbage and they had to FORCE us into getting it... people didnt appreciate it.
Everyone cries that crit is a shit stat for us and yet there is this resounding fact:
[i]Crit has ALWAYS been a shit stat for elemental shaman
Our crit from talents is what? 15%? to be effective we need around 40% before stacking haste, most will have well in excess of 50% during raids.
Haste is beginning to hit GCD caps for most shaman now reducing our effectiveness even further. If you stack EM and BL you lose dps compared to if you used them appart.
Spell Power is the only stat that consistently improves our damage, and if we get that too high then that stat its self is going to get QQ from the pvptards
The only way to buff any spell soon is to add a DoT component or an increase that will allow the spell to do increased damage via a removable debuff to the target, this is because of pvp and pvp alone. Blizz decided that spike damage was not fun and completely screwed over the spike damage class in the process. You want to know how to fix elemental shaman once and for all?
STOP BALANCING THIS FUCKING GAME AROUND FUCKING PVBLOODYP
They do that, we get fixed, until then... we are royally screwed.
Things that should/could fix ele
1) A scailing talent (INT > SP would be best but INT > Haste/Crit could work too it just wouldnt be AS beneficial)
2) Increased range on Searing Totem, or allowing us to place the fire totem from range.
3) Fire totems benefitting from haste
4) Adding dispellable additional effects to some of our nukes, they have shown with T8 and T9 4pc bonusses that this is possible, at this point we need to improve our damage WITHOUT getting more spike this seems to be the only way to do that.