Page 26 of 28 FirstFirst ...
16
24
25
26
27
28
LastLast
  1. #501
    Quote Originally Posted by Muliercula View Post
    Do you mean green squares like this? This is how my PA looks when I have it on "show everything". Dont know what causes your PA to show them permanently sorry. You might wanna ask on the "Inteface and Macro" forum - they are very helpfull.
    Yes, those are the boxes I'm talking about. It's just like yours, it only shows them when the alerts go off. I didn't think to ask in the Interface forums. I'll be sure to do that.

    ---------- Post added 2011-04-27 at 12:16 AM ----------

    Here's a screenshot of what my UI looks like in a raid setting.



    I suppose I could make it even more minimal by hiding the raid frames, but I mainly use it to see who's in range for buffs as well as who's alive and who's dead. The only things that aren't really showing are the built-in talent proc alerts and Power Aura alerts. I made my Power Aura alerts fairly big so I'm sure not to miss them when I need to move or something. If anyone wants to know of a particular addon I'm using, feel free to ask. I also posted an entire list earlier in this thread.
    Last edited by CadetFord2345; 2011-04-27 at 04:16 AM.

  2. #502
    The Patient Jake5467's Avatar
    Join Date
    Apr 2011
    Location
    Sydney, Australia
    Posts
    272
    img10.imageshack.us/i/wowscrnshot050111021508.jpg/

  3. #503
    My ui

    In town



    Raid combat




    Now that i think about it it may be a bit cluttered =/

  4. #504
    Sorry for the size but im using EyeFinity

    In Action

    full size : http://www.myupload.dk/showfile/907326f1f3a.png/

    Passive in town

    full size : http://www.myupload.dk/showfile/907328a467c.png/
    Last edited by randommagic; 2011-05-11 at 08:44 AM.

  5. #505
    Quote Originally Posted by randommagic View Post
    Sorry for the size but im using EyeFinity

    In Action

    full size : http://www.myupload.dk/showfile/907326f1f3a.png/

    Passive in town

    full size : http://www.myupload.dk/showfile/907328a467c.png/
    o very nice, any chance u could link ur setup, im investing in an eyefinity setup of my own

  6. #506
    well im using 3x Dell 23" UltraSharp U2311H widescreens with a 1x 6970 ATi

    <Mod Edit: NSFW Images>
    Last edited by DirewolfX; 2011-05-18 at 10:03 PM. Reason: NSFW Images

  7. #507
    Quote Originally Posted by randommagic View Post
    well im using 3x Dell 23" UltraSharp U2311H widescreens with a 1x 6970 ATi
    Nice setup mate! I was thinking of getting 3 monitors too, but my pc is not the best, so can you post your pc spec and everything? And price of it too lol. Loved your desktop picture lol
    Last edited by DirewolfX; 2011-05-18 at 10:04 PM. Reason: Remove quote NSFWimages

  8. #508
    Epic! Valanna's Avatar
    Join Date
    Nov 2009
    Location
    Stockholm, Sweden
    Posts
    1,646
    Quote Originally Posted by randommagic View Post
    <Snip>
    Such an amazing set up. Then I shed a tear when I saw your mouse. :'(

    If I had your address and was a little bit richer I'd send you a naga only to do your set up justice.
    Quote Originally Posted by Boubouille View Post
    Trolling will result in the loss of your forum posting privileges, and the removal of your genitals with my teeth while I hum Oasis songs.

  9. #509
    I love the wallpaper.

  10. #510
    Quote Originally Posted by Hinnata View Post
    My ui

    In town

    Raid combat

    Now that i think about it it may be a bit cluttered =/
    what addon are you using for the boss' health percentage?

  11. #511
    Quote Originally Posted by crazysmacker View Post
    what addon are you using for the boss' health percentage?
    oUF Hank

  12. #512
    Download link : [url]http://www.wowinterface.com/downloads/info198
    Last edited by Epicmagelol; 2014-07-16 at 02:12 AM.

  13. #513

  14. #514
    Stood in the Fire Tag of Fire's Avatar
    Join Date
    Oct 2009
    Location
    The Netherlands
    Posts
    397
    Whatever happened to friggin' thumbnails?
    Anyways, my UI per March this year, has hardly changed:

    Idle


    Combat

  15. #515
    Brewmaster Advent's Avatar
    Join Date
    Oct 2008
    Location
    The Other Side.
    Posts
    1,411

    Uploaded with ImageShack.us
    Last edited by Advent; 2011-06-03 at 03:36 PM.
    A typical raid leader command would be something like "Yo Scrub, why don't you YOLO 1337 yards to the left because the boss's Swag is about to hit us in 3 seconds".
    Quote Originally Posted by KungFuFanta View Post
    Oh my god, a company tries to put some lore flavor into the game mechanics, all is lost, whatever shall we do without a whole 1% of crit or haste.
    Quick, call Ukraine and Russia, let them know to put their conflict on standby because Touch of Elune is BULLSHIT!

  16. #516
    The Patient Brewswami's Avatar
    Join Date
    Nov 2007
    Location
    Milwaukee, WI
    Posts
    207
    Jobahlie-Mage- Only of it's kind since Vanilla WoW

  17. #517
    I never used any unit frames and play with almost standard ui.
    But I love those unit frames, especially the boss and adds. MUCH better than the standard.
    is this done with pitbull (the only addon I've ever head of ) ? or do you need any other addon to get those extra bars (for boss adds).

    thanks in advance

  18. #518
    The Patient Brewswami's Avatar
    Join Date
    Nov 2007
    Location
    Milwaukee, WI
    Posts
    207
    Shadowed Unit Frames, it is very simular to pitbull. I used to use pitbull for 3 years, however I could never figure out how to get the boss frames to work.
    Jobahlie-Mage- Only of it's kind since Vanilla WoW

  19. #519
    RE: Green boxes with Power Auras.

    THIS IS ACTUALLY A FEATURE.

    You can move auras around by dragging the green boxes. If you do not wish to use this feature, simply click the "Lock" button on the left side of the panel and the green boxes will go away.

    ---------- Post added 2011-07-18 at 04:26 PM ----------

    I pretty much exclusively use Power Auras for my UI. Here's my exports if anyone else wants them. Each export is a set and should be imported to its own page.
    Apologies for long-ass post.

    Base mage export set. This is meant to be used in conjunction with any of the spec-specific export sets.
    • The shield on the left alerts you if you're not using any armor (Mage/Frost/Molten).
    • The eye on the left alerts you if you don't have an intellect buff (Mage/Fel Hound).
    • The icon on the right alerts you of a spell-stealable buff. (Icon changes for the spell.)
    • The blue circle on the right alerts you if you have a mana gem available and are below 80% mana.
    • The blue circle in the lower left lets you know that Mirror Images is available.
    • The orange circle in the lower middle lets you know that Flame Orb is available.
    • The small purple circle inside the Flame Orb circle lets you know that Counterspell is available.
    Code:
    ​Set=Page 4@Aura[73]=Version:4.21; anim1:2; g:0.3922; icon:INV_Misc_Gem_Sapphire_02; buffname:Mana Gem; r:0.0784; x:239; bufftype:22; texture:5; alpha:0.1; multiids:75; inVehicle:0; GTFO:2; wowtex:true; combat:true; size:0.52; y:-34; ismounted:0; anim2:3@
    Aura[74]=Version:4.21; anim1:2; g:0.1922; icon:INV_Misc_Gem_Sapphire_02; buffname:Mana Gem; r:0.0863; x:240; bufftype:22; texture:101; alpha:0.5; multiids:75; inVehicle:0; GTFO:2; combat:true; size:0.19; y:-28; ismounted:0; anim2:3@
    Aura[75]=Version:4.21; g:0.3922; icon:inv_alchemy_elixir_02; buffname:Mana Gem; r:0.0784; x:39; bufftype:9; texture:5; alpha:0.1; inVehicle:0; threshold:80; GTFO:2; wowtex:true; combat:true; size:0.02; y:-1034; ismounted:0@
    Aura[76]=Version:4.21; b:0.5137; anim1:2; g:0.7137; icon:spell_mage_flameorb; buffname:Flame Orb; begin:3; unitn:Only for raid/group.; bufftype:7; texture:9; alpha:0.3; inVehicle:0; stacksOperator:=; wowtex:true; size:0.26; y:-214; ismounted:0; finish:3@
    Aura[77]=Version:4.21; b:0.4; anim1:3; g:0.7098; icon:spell_mage_flameorb; buffname:Flame Orb; begin:3; unitn:Only for raid/group.; bufftype:7; texture:9; alpha:0.85; stacksOperator:=; wowtex:true; combat:true; size:0.42; y:-214; anim2:2; finish:3@
    Aura[78]=Version:4.21; anim1:2; g:0.6353; icon:Spell_Magic_LesserInvisibilty; buffname:Mirror Image; r:0.5686; begin:3; x:-137; unitn:Only for raid/group.; bufftype:7; texture:9; alpha:0.9; symetrie:3; inVehicle:0; stacksOperator:=; wowtex:true; size:0.26; y:-200; ismounted:0; finish:3@
    Aura[79]=Version:4.21; anim1:3; g:0.4549; icon:Spell_Magic_LesserInvisibilty; buffname:Mirror Image; r:0.2941; begin:3; x:-137; unitn:Only for raid/group.; bufftype:7; texture:9; alpha:1; symetrie:3; inVehicle:0; stacksOperator:=; wowtex:true; combat:true; size:0.34; y:-200; ismounted:0; anim2:2; finish:3@
    Aura[80]=Version:4.21; anim1:11; g:0.4549; icon:Spell_Magic_LesserInvisibilty; buffname:Mirror Image; r:0.2941; x:-137; unitn:Only for raid/group.; bufftype:7; texture:60; alpha:1; symetrie:3; inVehicle:0; speed:0.3; stacksOperator:=; combat:true; size:0.45; y:-201; ismounted:0; anim2:12; finish:0@
    Aura[81]=Version:4.21; anim1:2; g:0.4431; icon:Spell_Frost_IceShock; buffname:Counterspell; r:0.6392; begin:3; x:-1; unitn:Only for raid/group.; bufftype:7; texture:13; alpha:0.35; inVehicle:0; stacksOperator:=; wowtex:true; size:0.13; y:-214; ismounted:0; finish:3@
    Aura[82]=Version:4.21; anim1:3; g:0.4431; icon:Spell_Frost_IceShock; buffname:Counterspell; r:0.5725; begin:3; x:-1; unitn:Only for raid/group.; bufftype:7; texture:13; alpha:0.9; inVehicle:0; stacksOperator:=; wowtex:true; combat:true; size:0.16; y:-214; ismounted:0; anim2:2; finish:3@
    Aura[83]=Version:4.21; target:true; icon:Spell_Holy_Renew; buffname:*; x:240; bufftype:16; texture:63; owntex:true; size:0.21; y:60; finish:2@
    Aura[84]=Version:4.21; anim1:3; g:0.7176; icon:Spell_Holy_ArcaneIntellect; buffname:Fel Intelligence/Dalaran Intellect/Dalaran Brilliance/Arcane Intellect/Arcane Brilliance; r:0.4431; x:-240; texture:29; wowtex:true; size:0.22; y:-28; inverse:true; anim2:2; finish:2@
    Aura[85]=Version:4.21; b:0.4706; anim1:3; g:0.4549; icon:Spell_Frost_FrostArmor02; buffname:Mage Armor/Molten Armor/Frost Armor; r:0.4549; x:-240; texture:42; wowtex:true; size:0.22; y:60; inverse:true; anim2:2; finish:2@
    Fire mage export set. You will want to set the last two auras - Critical Mass and Shadow and Flame - as well as the Living Bomb auras to display only in your fire spec. By default, they are set to show in both of your specs.
    • Tracks all three fire mage DOTs (Pyroblast, Living Bomb, Ignite) and alerts you when to cast Combustion.
    • Alerts you on Impact procs.
    • Alerts you on Hot Steak (Pyroblast) procs.
    • Alerts you when Living Bomb is not active on your target.
    • Alerts you when 5% crit (Pyroblast/Scorch/Improved Shadowbolt) is not active on your target.
    Code:
    Set=Page 3@Aura[49]=Version:4.21; b:0.2118; anim1:2; g:0.7137; icon:Spell_Fire_SealOfFire; buffname:Combustion; begin:3; x:131; unitn:Only for raid/group.; bufftype:7; texture:10; alpha:0.9; inVehicle:0; stacksOperator:=; wowtex:true; size:0.26; y:-200; ismounted:0; finish:3@
    Aura[50]=Version:4.21; b:0.2; anim1:3; g:0.698; icon:Spell_Fire_SealOfFire; buffname:Combustion; begin:3; x:131; unitn:Only for raid/group.; bufftype:7; texture:10; alpha:1; inVehicle:0; speed:0.24; stacksOperator:=; wowtex:true; combat:true; size:0.39; y:-200; ismounted:0; anim2:11; finish:3@
    Aura[51]=Version:4.21; b:0.1569; anim1:3; g:0.7608; target:true; icon:Spell_Fire_Incinerate; buffname:Ignite; begin:3; x:131; unitn:Only for raid/group.; bufftype:2; texture:126; alpha:0.94; mine:true; inVehicle:0; stacksOperator:=; combat:true; size:0.37; y:-200; ismounted:0; anim2:2; finish:3@
    Aura[52]=Version:4.21; b:0.1569; anim1:3; g:0.7608; target:true; icon:Spell_Fire_Fireball02; buffname:Pyroblast; begin:3; x:131; unitn:Only for raid/group.; bufftype:2; texture:127; alpha:0.94; mine:true; inVehicle:0; stacksOperator:=; combat:true; size:0.37; y:-200; ismounted:0; anim2:2; finish:3@
    Aura[53]=Version:4.21; b:0.1569; anim1:3; g:0.7608; target:true; icon:Ability_Mage_LivingBomb; buffname:Living Bomb; begin:3; x:131; unitn:Only for raid/group.; bufftype:2; texture:128; alpha:0.94; mine:true; inVehicle:0; stacksOperator:=; combat:true; size:0.37; y:-200; ismounted:0; anim2:2; finish:3@
    Aura[54]=Version:4.21; b:0.3882; anim1:2; g:0.7569; target:true; icon:Ability_Mage_LivingBomb; buffname:Living Bomb; begin:3; bufftype:2; texture:59; mine:true; inVehicle:0; combat:true; size:0.96; inverse:true; ismounted:0; anim2:2; finish:3@
    Aura[55]=Version:4.21; anim1:3; g:0.9373; target:true; icon:Ability_Mage_LivingBomb; buffname:Living Bomb; r:0.6667; begin:3; bufftype:2; texture:61; mine:true; inVehicle:0; combat:true; size:0.96; inverse:true; ismounted:0; anim2:3; finish:0@
    Aura[56]=Version:4.21; anim1:3; g:0.9373; target:true; icon:Ability_Mage_LivingBomb; buffname:Living Bomb; r:0.6667; begin:3; bufftype:2; texture:62; mine:true; inVehicle:0; combat:true; size:0.96; inverse:true; ismounted:0; anim2:3; finish:0@
    Aura[57]=Version:4.21; b:0.3882; anim1:2; g:0.7569; target:true; icon:Ability_Mage_LivingBomb; buffname:Living Bomb; begin:3; bufftype:2; texture:4; mine:true; inVehicle:0; wowtex:true; combat:true; size:1.7; inverse:true; ismounted:0; finish:3@
    Aura[58]=Version:4.21; b:0.1961; anim1:3; g:0.5725; icon:Spell_Fire_MeteorStorm; buffname:Impact; texture:64; alpha:0.35; symetrie:2; inVehicle:0; speed:0.5; combat:true; size:1.58; ismounted:0; finish:0@
    Aura[59]=Version:4.21; b:0.2039; anim1:11; g:0.7216; icon:Ability_Mage_HotStreak; buffname:Hot Streak; texture:64; alpha:0.47; symetrie:3; inVehicle:0; speed:0.48; size:1.42; ismounted:0; anim2:12; finish:0@
    Aura[60]=Version:4.21; b:0.2314; anim1:11; g:0.3216; icon:Ability_Mage_HotStreak; buffname:Hot Streak; texture:64; symetrie:3; inVehicle:0; speed:0.48; size:1.42; ismounted:0; anim2:12; finish:0@
    Aura[61]=Version:4.21; b:0.1451; anim1:3; g:0.2745; target:true; icon:Spell_Fire_Incinerate; buffname:Ignite; begin:3; unitn:Only for raid/group.; bufftype:2; texture:71; alpha:0.71; mine:true; multiids:50/51/52/53; inVehicle:0; sound:11; stacksOperator:=; combat:true; size:1.13; y:-31; ismounted:0; anim2:2; finish:3@
    Aura[62]=Version:4.21; b:0.9843; anim1:3; g:0.9765; target:true; icon:Spell_Fire_Incinerate; buffname:Ignite; begin:3; unitn:Only for raid/group.; bufftype:2; texture:71; alpha:0.94; mine:true; multiids:50/51/52/53; inVehicle:0; sound:11; stacksOperator:=; combat:true; size:0.9; y:-31; ismounted:0; anim2:2; finish:3@
    Aura[63]=Version:4.21; b:0.1961; anim1:11; g:0.5725; target:true; icon:Spell_Nature_WispHeal; buffname:Critical Mass; bufftype:2; texture:7; alpha:0.59; multiids:64; inVehicle:0; speed:0.2; wowtex:true; combat:true; size:0.76; inverse:true; ismounted:0; finish:0@
    Aura[64]=Version:4.21; b:0.1961; g:0.5725; target:true; icon:Spell_Shadow_ShadowBolt; buffname:Shadow and Flame; bufftype:2; texture:7; alpha:1; inVehicle:0; speed:0.2; wowtex:true; combat:true; size:0.02; y:-630; texmode:2; inverse:true; ismounted:0; finish:0@

    Frost mage export set.
    • Tracks how many Fingers of Frost stacks you have available.
    • Alerts you when Deep Freeze is castable.
    • Alerts you on Brain Freeze (Frostfire Bolt) procs.
    • Lets you know when Cold Snap is available.
    Code:
    Set=Page 1@Aura[1]=Version:4.21; anim1:2; g:0.8353; icon:Spell_Frost_WizardMark; buffname:Cold Snap; r:0.4157; begin:3; x:131; unitn:Only for raid/group.; bufftype:7; texture:9; alpha:0.9; inVehicle:0; stacksOperator:=; wowtex:true; size:0.26; y:-200; ismounted:0; finish:3@
    Aura[2]=Version:4.21; anim1:3; g:0.851; icon:Spell_Frost_WizardMark; buffname:Cold Snap; r:0.2824; begin:3; x:131; unitn:Only for raid/group.; bufftype:7; texture:9; alpha:1; inVehicle:0; stacksOperator:=; wowtex:true; combat:true; size:0.34; y:-200; ismounted:0; anim2:2; finish:3@
    Aura[3]=Version:4.21; anim1:2; g:0.7373; icon:Ability_Mage_WintersGrasp; buffname:Fingers of Frost; r:0.5569; begin:3; unitn:Only for raid/group.; stacks:1; texture:3; inVehicle:0; wowtex:true; size:0.79; ismounted:0; anim2:2; finish:3@
    Aura[4]=Version:4.21; anim1:2; g:0.9059; icon:Ability_Mage_WintersGrasp; buffname:Fingers of Frost; r:0.7922; begin:3; unitn:Only for raid/group.; stacks:2; texture:3; inVehicle:0; wowtex:true; size:1.01; ismounted:0; anim2:2; finish:3@
    Aura[5]=Version:4.21; anim1:2; g:0.7765; icon:Ability_Mage_WintersGrasp; buffname:Fingers of Frost; r:0.4824; x:2; unitn:Only for raid/group.; stacks:1; texture:4; alpha:0.61; inVehicle:0; speed:1.37; wowtex:true; size:1.62; ismounted:0; anim2:1; finish:3@
    Aura[6]=Version:4.21; anim1:2; g:0.7765; icon:Ability_Mage_WintersGrasp; buffname:Fingers of Frost; r:0.4824; x:2; unitn:Only for raid/group.; stacks:2; texture:4; alpha:0.61; inVehicle:0; speed:1.37; wowtex:true; size:2.07; ismounted:0; anim2:1; finish:3@
    Aura[7]=Version:4.21; anim1:2; g:0.3569; icon:Ability_Mage_DeepFreeze; buffname:Deep Freeze; r:0.2627; begin:3; unitn:Only for raid/group.; bufftype:7; texture:67; symetrie:3; inVehicle:0; stacksOperator:=; size:1.51; torsion:1.01; y:-28; ismounted:0; anim2:1; finish:3@
    Aura[8]=Version:4.21; anim1:3; g:0.7529; icon:Ability_Mage_DeepFreeze; buffname:Deep Freeze; r:0.5647; begin:3; unitn:Only for raid/group.; bufftype:7; texture:67; symetrie:3; inVehicle:0; stacksOperator:=; size:1.51; torsion:1.01; y:-28; ismounted:0; anim2:2; finish:3@
    Aura[9]=Version:4.21; anim1:2; g:0.3569; icon:Ability_Mage_DeepFreeze; buffname:Deep Freeze; r:0.2627; begin:3; unitn:Only for raid/group.; bufftype:7; texture:65; symetrie:3; inVehicle:0; stacksOperator:=; size:1.51; torsion:1.01; y:-28; ismounted:0; anim2:1; finish:3@
    Aura[10]=Version:4.21; anim1:3; g:0.7529; icon:Ability_Mage_DeepFreeze; buffname:Deep Freeze; r:0.5647; begin:3; unitn:Only for raid/group.; bufftype:7; texture:65; symetrie:3; inVehicle:0; stacksOperator:=; size:1.51; torsion:1.01; y:-28; ismounted:0; anim2:2; finish:3@
    Aura[11]=Version:4.21; b:0.8078; g:0.8314; icon:Ability_Mage_BrainFreeze; buffname:Brain Freeze; begin:3; unitn:Only for raid/group.; texture:3; alpha:0.25; inVehicle:0; stacksOperator:=; wowtex:true; size:0.79; ismounted:0; finish:3@
    Aura[12]=Version:4.21; b:0.4941; anim1:3; g:0.5922; icon:Ability_Mage_BrainFreeze; buffname:Brain Freeze; begin:3; unitn:Only for raid/group.; texture:66; symetrie:3; inVehicle:0; stacksOperator:=; size:1.51; torsion:1.01; y:-28; ismounted:0; anim2:2; finish:3@
    Aura[13]=Version:4.21; b:0.4; anim1:2; g:0.3373; icon:Ability_Mage_BrainFreeze; buffname:Brain Freeze; begin:3; unitn:Only for raid/group.; texture:66; symetrie:3; inVehicle:0; stacksOperator:=; size:1.51; torsion:1.01; y:-28; ismounted:0; anim2:1; finish:3@
    Aura[14]=Version:4.21; g:0.8863; icon:Ability_Mage_DeepFreeze; buffname:Deep Freeze; r:0.7843; begin:3; unitn:Only for raid/group.; bufftype:7; texture:3; alpha:0.25; inVehicle:0; stacksOperator:=; wowtex:true; size:0.79; ismounted:0; finish:3@
    Aura[15]=Version:4.21; anim1:3; g:0.7529; icon:Ability_Mage_DeepFreeze; buffname:Deep Freeze; r:0.5647; begin:3; x:30; unitn:Only for raid/group.; bufftype:7; texture:67; alpha:0.5; symetrie:3; inVehicle:0; stacksOperator:=; size:2.27; torsion:1.01; y:-60; ismounted:0; anim2:2; finish:3@
    Aura[16]=Version:4.21; anim1:3; g:0.7529; icon:Ability_Mage_DeepFreeze; buffname:Deep Freeze; r:0.5647; begin:3; x:-30; unitn:Only for raid/group.; bufftype:7; texture:65; alpha:0.5; symetrie:3; inVehicle:0; stacksOperator:=; size:2.27; torsion:1.01; y:-60; ismounted:0; anim2:2; finish:3@
    Aura[17]=Version:4.21; b:0.5137; anim1:2; g:0.7137; icon:spell_firefrost orb; buffname:Frostfire Orb; begin:3; unitn:Only for raid/group.; bufftype:7; texture:9; alpha:0.3; inVehicle:0; stacksOperator:=; wowtex:true; size:0.26; y:-214; ismounted:0; finish:3@
    Aura[18]=Version:4.21; b:0.4; anim1:3; g:0.7098; icon:spell_firefrost orb; buffname:Frostfire Orb; begin:3; unitn:Only for raid/group.; bufftype:7; texture:9; alpha:0.85; stacksOperator:=; wowtex:true; combat:true; size:0.42; y:-214; anim2:2; finish:3@
    Arcane mage export set.
    • Tracks how many stacks of Arcane Blast you have, alerting you when to clear stacks.
    • Alerts you on Arcane Missle procs.
    • Lets you know when Presence of Mind is available.
    Code:
    Set=Page 2@Aura[25]=Version:4.21; anim1:2; g:0.298; icon:Spell_Arcane_Arcane04; buffname:Arcane Missiles!; r:0.6784; begin:3; unitn:Only for raid/group.; texture:64; symetrie:3; inVehicle:0; stacksOperator:=; size:1.51; torsion:1.01; y:-28; ismounted:0; finish:3@
    Aura[26]=Version:4.21; anim1:3; g:0.502; icon:Spell_Arcane_Arcane04; buffname:Arcane Missiles!; r:0.3373; begin:3; unitn:Only for raid/group.; texture:64; symetrie:3; inVehicle:0; stacksOperator:=; size:1.51; torsion:1.01; y:-28; ismounted:0; anim2:2; finish:3@
    Aura[27]=Version:4.21; anim1:2; g:0.7373; icon:Spell_Arcane_Blast; buffname:Arcane Blast; r:0.5569; begin:3; unitn:Only for raid/group.; bufftype:2; stacks:1; texture:3; inVehicle:0; wowtex:true; size:0.79; ismounted:0; anim2:2; finish:3@
    Aura[28]=Version:4.21; anim1:2; g:0.9059; icon:Spell_Arcane_Blast; buffname:Arcane Blast; r:0.7922; begin:3; unitn:Only for raid/group.; bufftype:2; stacks:2; texture:3; inVehicle:0; wowtex:true; size:0.85; ismounted:0; anim2:2; finish:3@
    Aura[29]=Version:4.21; anim1:3; g:0.8549; icon:Spell_Arcane_Blast; buffname:Arcane Blast; r:0.6078; unitn:Only for raid/group.; bufftype:2; stacks:3; texture:6; inVehicle:0; speed:0.05; wowtex:true; size:0.94; ismounted:0; anim2:2; finish:3@
    Aura[30]=Version:4.21; anim1:2; g:0.8549; icon:Spell_Arcane_Blast; buffname:Arcane Blast; r:0.6078; begin:3; unitn:Only for raid/group.; bufftype:2; stacks:3; texture:4; alpha:1; inVehicle:0; speed:1.12; wowtex:true; size:1.59; ismounted:0; anim2:2; finish:3@
    Aura[31]=Version:4.21; b:0.1059; anim1:11; g:0.0941; icon:Spell_Arcane_Blast; buffname:Arcane Blast; unitn:Only for raid/group.; bufftype:2; stacks:4; texture:7; alpha:0.73; inVehicle:0; speed:0.44; wowtex:true; size:1; ismounted:0; anim2:12; finish:3@
    Aura[32]=Version:4.21; b:0.0314; anim1:2; g:0.0235; icon:Spell_Arcane_Blast; buffname:Arcane Blast; begin:3; unitn:Only for raid/group.; bufftype:2; stacks:4; texture:4; alpha:1; inVehicle:0; speed:1.12; wowtex:true; size:1.59; ismounted:0; anim2:2; finish:3@
    Aura[33]=Version:4.21; b:0.0314; anim1:11; g:0.0235; icon:Spell_Arcane_Blast; buffname:Arcane Blast; unitn:Only for raid/group.; bufftype:2; stacks:4; texture:47; alpha:0.11; inVehicle:0; speed:0.09; wowtex:true; size:2.73; ismounted:0; finish:0@
    Aura[34]=Version:4.21; anim1:2; g:0.8353; icon:Spell_Nature_EnchantArmor; buffname:Presence of Mind; r:0.4157; begin:3; x:131; unitn:Only for raid/group.; bufftype:7; texture:9; alpha:0.9; inVehicle:0; stacksOperator:=; wowtex:true; size:0.26; y:-200; ismounted:0; finish:3@
    Aura[35]=Version:4.21; anim1:3; g:0.851; icon:Spell_Nature_EnchantArmor; buffname:Presence of Mind; r:0.2824; begin:3; x:131; unitn:Only for raid/group.; bufftype:7; texture:9; alpha:1; inVehicle:0; stacksOperator:=; wowtex:true; combat:true; size:0.34; y:-200; ismounted:0; anim2:2; finish:3@
    Last edited by Invisusira; 2011-07-19 at 01:46 AM.

  20. #520
    Warchief Kuni Zyrekai's Avatar
    Join Date
    Apr 2009
    Location
    The Frozen North
    Posts
    2,099
    Quote Originally Posted by Invisusira View Post
    I pretty much exclusively use Power Auras for my UI. Here's my exports if anyone else wants them. Each export is a set and should be imported to its own page.
    These are gorgeous. I hope you don't mind, but I'm going to link to this post in my guide as an alternative to the crap I threw together.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •