We all know that Catalysm gets rid of the dreaded defence rating and makes it so that tanks get their crit immunity from talents.
But this got me to thinking, what about the Deathknight and it's multi tree tanking? will their be 3 different talent suggestions? If so how will this effect PvP, 6% crit reducdtion would be a huge boon in defend alongside regular ability and such, so I thought this up.
Rune of the stoneskin gargoyle is changed to give +2% stamina and reduce critical strikes by 6%
Rune of nerubian carapace is +1% stamina and reduce critical strikes by 3%
this way we don't have a PvP specc with a huge amount of crit reduction and it gives the runes that used to give defence a use still.
Edit: Feedback would be nice as to why this is/isn't a good idea.