Yes it seems this bug does relate to our kill. We had no idea that our Rogues using Saronite Bombs in their rotation (as they always do) was causing it and thusly it occured every try we did. Short version, we're not going to stop trying the boss when all we are doing is playing our normal game. It would be nice if these kinds of things, much the same as Holy Wrath on Anub, were tested before release.Notice how the original statement from ensidia stated multiple rogues used Saronite bombs, and the version they gave Boubouille had only ONE rogue use bombs? What were the other rogues doing?First, it seems that the bug was caused by a single rogue (always blame it on the rogues!) who used Saronite Bombs throughout the fight. Apparently the siege damage caused by the bombs bugged the encounter's mechanics and respawned the platform destroyed by the Lich King during the encounter