1. #1
    Pandaren Monk Shalaman's Avatar
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    [Long but intresting to read] Lich King encounter i came up with long ago

    Do you like the current one? or mine ( KEEP IN MIND I DID THIS BACK AT 3.1 SO I HAD NO IDEAZ WTF LICH KING WOULD BE LIKE )

    Im possibly making a new one 2morrow or so

    At the start of the fight you get a few buffs to make it easier

    Tirion fordring - All stats increased by 40%
    Highlord Darion Mograine - AP/Strength/Agility Increased by 50%
    Jaina proudmourne - Intellect by 50%
    Warchief thrall - Attack speed lowered with 1.00
    King Varian Wrynn - Damage increased by 250%
    Garrosh hellscream ( Not needed i guess ) - HP increased by 50%
    Sylvannas - Reduces casting speed on all spells by 0.7

    The fight starts with all these attacking the lich king ( They can not tank him because they will take to much damage from his meele ( But not his aoe's ) )

    When arthas reaches 95% He will begin to cast spells, Icetomb ( Smillar to the Kelthuzad fight in naxxramas ) You must stay 10 yards away from evreybody

    At 90% He will begin to cast Death and decay which you MUST move away from within 5 seconds or you die
    At this point he also begins to cast a spell called "Drain souls" Draining 5% HP from the player each second for 30 seconds ( Can be dispelled ) IT WILL also heal the lich king for 1% each sec so u gotta dispell it

    At 80% arthas will begin small frenzy's which will increase his damage by 5% each stack ( This can be removed by shamans Purge or Mages spellsteal ( mages will get the buff ) or also hunters Tranquillizing shot )

    Around at 70% Arthas will go mad stunning evreybody in the room for 1 minute giving them alittle show where arthas critically wounds all the heroes ( they still provide buff tho )

    Thrall goes into an enrage increasing his damage done by 1000% for 1 minute ( Tanks must have much aggro or else thrall will aggro the lich king and die since he will take heavy amout of damage )

    At 50% Lich king gets mad and stabs frostmourne into the ground, Destroying the ground making all the players fall down. Before the players reach the ground jaina proudmourne will cast slow fall so evreyone lands safely

    When they are underground arthas appears and Bright light surrounds Tirion Fordring which makes one hit take 5% health of arthas ( at this point hes at 45% )

    Arthas goes mad and is trying to capture the soul of Tirion fordring ( Smillar to the DK quest )

    When he begins to drain his soul lich king becomes attackable

    He must be downed to 40% within 1 minute or else tirion will die which will corrupt evreybody in the room with a debuff that deals 85000000 damage after 10 seconds ( Nobody can survive this, Pally bubble wont help )

    Light surrounds Evreyone in the room and evreyone gets an aura called "Madness of the Ashbringer" Which makes increases your damage by 700%

    Arthas gains 3 new abilites. Apocalypse, The Frost within and Mighty pain

    Apocalypse stuns evreybody in the room for 10 sec ( You can break trought this with trinkets, bubble , iceblock and such stuff ( this is like a fear effect so any fear removing spell can remove this ) For these 10 seconds arthas will increase damage taken by 500%

    The Frost within puts a frost debuff smilar to Hodir and Keristrasza fight in Ulduar and nexus. The Debuff increases frost damage taken by 50% and gives you 5000 frost damage each 3 sec, Also increases your casting time ( Moving or jumping will remove this effect )

    Mighty pain puts a dispellable debuff on 3 or 10 ( Depending on 10 or 25 man ) That decreases their damage done by 90% and increases the lich kings damage by 20% ( When dispelled the buff on lich king will dissapear )

    At 30% Arthas uses Apocalypse that stuns evreybody exept him, He summons Sindragosa ( Small version ) To lift him up and fly up attacking the players

    ( THE HEROES WILL BE ON THE GROUND USING RANGE ABILITIES )

    Evreybody in the room will get Dragons or helicopters of some sort that does these abilites

    Flame breath: Causes 10000 damage to the target
    Flame volcano: Summons a volcano from undergrownd shooting up lava on sapphiron dealing 25000 damage ( 10 sec cooldown )
    Seal of trust: Heals all allies within 30 yards by 70000
    Flame burst: Increasing flight speed by 500% for 20 sec

    Helicopters ( tank ):

    Bullets of steel: Deals 5000 damage and giving 10% threat
    Turrets of flame: Deals 15000 fire damage to sapphiron giving 60% Threat ( 10 sec cooldown )
    Anicent Steel: Decreases all damage done by 80%
    Distracting sound: Taunts sapphiron so he attacks you
    Powered motor: Increases flight speed by 50% For 20 sec

    Sapphiron:

    Frost aura: deals 7000 damage each 2 Sec
    Frost breath: Deals 50000 damage to the target ( used each 10 sec )
    Frost nova: Deals 100000000000000000000 damage to anybody within 50 yards of sapphiron ( Evreyone must fly away possibly using the flight speed increase ) ( the heroes will not be affected by this )
    Honor of the lich king: Stuns evreyone in the room for 3 sec dealing 100000 damage per sec
    Vanquishing the heroes: Deals 170000 damage to the npcs bellow ( they must be healed )

    When sapphiron dies the lich king falls to the ground using "Soul seeker" Killing all the helicopters and dragons and draining the Motor power/soul

    All the players fall down and lich king becomes stunned for the ability he used.
    At this moment Ner'zhul and all the captured souls he has appears from frostmorne, These NPCS should be downed within 2 minutes
    Most likely all the adds with 200k hp should be aoe'd down
    Ner'zhul has 1000k/7000k HP and must be downed quickly before lich king comes up again using an ability killing evreybody in the room

    Ner'zhul:

    Shadowbolt 10k dmg
    Shadow bolt volley 5k dmg
    Aweking of the souls: Reviving all the npcs in the room ( This has a 5 sec cast time and is silence-able )

    When Ner'zhul is dead frostmourne's glowing effect is removed and the lich king takes damage by 30%

    Anub'arak's and Kel'thuzad's soul appears, They must be taken up by a offtank

    at 25% lich king will be using an ability called The Dark Heart doing 5k damage each sec to evreybody in the room for 10 sec ( This includes KT and anub )

    at 15% Lich king will begin a stackable frenzy ( Upto 20 ) Increasing his damage done by 10% Each stack and makes him grow ( This can not be debuffed and the lich king must be nuked at this moment )

    At 5% Lich king's size decreases to his normal one

    At 1% the lich king will pray and begging them to not kill him. Tirion accepts it. He helps arthas up and removes the helm from him and destroys it. Tirion turns around and arthas takes frostmourne and stabs it into him. Tirion dies and Evreybody goes into a killing frenzy. Darion Mograine tho gets pissed off, takes the ashbringer and does a killing blow on arthas

    A chest spawns called "Cache of the endless victory"

    Frostmourne will be a 0.5% Drop

    Achievements:

    Realm first! Master of icecrown. Title reward: Lord <name>
    Realm first! Frostmourne Title reward: <name> The lich king
    The Lich kings fall Title reward: <name> The seeker of souls
    Fall of icecrown: Sindragosa mount ( 310% speed )
    Ex-Ensidia & Clarity-Twisting Nether member.

  2. #2

    Re: [Long but intresting to read] Lich King encounter i came up with long ago

    Uh... no... Sounds like you like seeing large numbers and feeling like a super sayan. Do we get a flying buff too? Not only that, you want even more malygos-like vehicle content. This fight doesn't even seem hard until you realise there are a billion things to remember. Basically all your fight is is STAY OUT OF THE FIRE or BLOODLUST AT THIS POINT. With all the buffs given wouldn't the Lich King either die in seconds or have a health pool too large to fit on a screen. You also forget saphiron and ner'zhul are dead (although many people still cling to his sack thinking he will return for whatever reason).

    These arn't even interesting fight mechanics, its just increased damage of existing spells and a shitload of enrage timers and more NPCs than can fit on the screen.

  3. #3

    Re: [Long but intresting to read] Lich King encounter i came up with long ago

    No.

  4. #4

    Re: [Long but intresting to read] Lich King encounter i came up with long ago

    its interesting how every1 feels they have the right to design the fight
    Quote Originally Posted by MildCorma
    I found myself in a magical setup the other week and my damage dropped through the floor like a 90 year olds tits

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