1. #41

    Re: Deathcharger Mount, ICC Normal Attempts Removed, Blue posts

    Quote Originally Posted by plusminus
    If you play on a realm as laggy as ours, limited attempts was just adding insult to injury. losing tries to healer and tank disconnects or wintergrasp lag is just bullcrap.

    at least now we can try some new stuff : "what if you tanked it there?" "what if we swapped a healer for a dps?".

    And world firsts being done by guilds whose players have 3 alts so they can 'practice' is just stupid. Increase the difficulty of the encounters instead, I've always hated artificial blocks.

    good change.
    And what would you change at putricide? He is one of the most simple encounters ever.
    The whole strategy consists of kill boss > kill green thing > move > kill bos > kill orange thing > move > repeat
    The only other things you have to watch out for are vials and slimepools. In phase 3 you have the slime and the taunting added but the rest of the mechanics removed.

    Same with blood queen really, theres only 4 things to the whole fight; move to eachother when you have a link, move along the wall when you have swarming shadows, biting (which is a compelte joke if your dps is any good, ou can kill her with a fair amount of people unbitten) and moving away from eachother in p2.

    If you are still consuming tries on these bosses now, then you aren't even worth hardmodes tbh.
    -- 85 Elemental/Resto shaman (pve main) -- 85 Demo/Affli warlock (pve alt) -- 85 Holy/Disc priest (main pve alt) -- 85 Protection pala -- 85 Fire/Frost mage -- 85 Resto/Balance druid (pve alt) -- 85 Prot/Fury warrior -- 85 Surv/MM hunter -- 85 Subtlety rogue (pvp main) -- 85 Frost DK (pvp alt)

    Raidprogress (T11): 13/13 heroic (10man)
    Raidprogress (T12): 7/7 heroic (10man)
    Raidprogress (T13): 8/8 Normal (10man)

  2. #42

    Re: Deathcharger Mount, ICC Normal Attempts Removed, Blue posts

    I don't get the people on the Perfume/Cologne thread. What's so difficult to grasp about "Requires Love is in the Air"? Since this concept has been in use for two holidays already, it tells me that these people are the ones that aren't interested in the holidays anyway and shouldn't be able to have access to these items.
    It looks great, but Will It Mog?

  3. #43

    Re: Deathcharger Mount, ICC Normal Attempts Removed, Blue posts

    Quote Originally Posted by Voidmaster
    If you are still consuming tries on these bosses now, then you aren't even worth hardmodes tbh.
    We are not, the only tries 'consumed' are tries where lag kicks in and new bosses.

    I rather have guild killers like mu'ru than limited attempts. That was my point.

  4. #44
    The Patient
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    Re: Deathcharger Mount, ICC Normal Attempts Removed, Blue posts

    So now they decide to take the attempt limits off and possibly start handing out buffs for ICC normal ><
    "Marking targets, coordinating CC, and *most importantly*, pulling responsibly so that 9 elites didn't rush us and wipe the party.* I'm sorry, but those skills, entirely missing now in WotLK, are the real signs of skill and ability to tank effectively."

  5. #45
    Pandaren Monk Alianthos's Avatar
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    Re: Deathcharger Mount, ICC Normal Attempts Removed, Blue posts

    Quote Originally Posted by Voidmaster
    And what would you change at putricide? He is one of the most simple encounters ever.
    The whole strategy consists of kill boss > kill green thing > move > kill bos > kill orange thing > move > repeat
    The only other things you have to watch out for are vials and slimepools. In phase 3 you have the slime and the taunting added but the rest of the mechanics removed.

    Same with blood queen really, theres only 4 things to the whole fight; move to eachother when you have a link, move along the wall when you have swarming shadows, biting (which is a compelte joke if your dps is any good, ou can kill her with a fair amount of people unbitten) and moving away from eachother in p2.

    If you are still consuming tries on these bosses now, then you aren't even worth hardmodes tbh.
    Dude, just because you and your guild managed to down it doesnt give you the right to be a fucking elitist douche here. Those boss are still hard for 90% of raiders out there, even in normal mode.

  6. #46
    Blademaster
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    Re: Deathcharger Mount, ICC Normal Attempts Removed, Blue posts

    Quote Originally Posted by Nulgar
    I don't get the people on the Perfume/Cologne thread. What's so difficult to grasp about "Requires Love is in the Air"? Since this concept has been in use for two holidays already, it tells me that these people are the ones that aren't interested in the holidays anyway and shouldn't be able to have access to these items.
    what.

    so keep in mind every holiday is different - I know a 36-yr old family man, who plays in my guild about 6hrs a week - and he's really keen for "The Love Fool" title, despite never having wanted any of the others. Does that therefore mean that he shouldn't have access to this one? Don't think that every player has the same knowledge, or playstyle, that you do.

    ALSO - it's perfectly possible that on some versions of the game (say, French for instance, or German translation) that the perfume/cologne is missing that tag.

  7. #47
    Epic! phai's Avatar
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    Re: Deathcharger Mount, ICC Normal Attempts Removed, Blue posts

    Quote Originally Posted by Alianthos
    Dude, just because you and your guild managed to down it doesnt give you the right to be a fucking elitist douche here. Those boss are still hard for 90% of raiders out there, even in normal mode.
    Word.

  8. #48

    Re: Deathcharger Mount, ICC Normal Attempts Removed, Blue posts

    Quote Originally Posted by Talus
    so keep in mind every holiday is different - I know a 36-yr old family man, who plays in my guild about 6hrs a week - and he's really keen for "The Love Fool" title, despite never having wanted any of the others.
    But the guys on that thread are (at least wannabe) hardcore min-maxing raiders, who stocked up on those perfumes on the first two days of the event. Those guys should have at least a basic knowledge of the game.
    You misunderstand me, I'm not saying casuals shouldn't have access, especially if they care about the event, I said that wannabe-pros don't deserve them.

    ALSO - it's perfectly possible that on some versions of the game (say, French for instance, or German translation) that the perfume/cologne is missing that tag.
    Though that thread is on the US forums. If it was on the EU forums I'd be over there, flaming the people.
    It looks great, but Will It Mog?

  9. #49

    Re: Deathcharger Mount, ICC Normal Attempts Removed, Blue posts

    No more limited tries on these bosses means everything for the dedicated guilds who have a shot at the Lich King.

    I fail to see how this makes it any easier for guilds who failed to even kill Putricide within 20 tries, as if giving them the opportunity to wipe even more on a boss they have struggled to down for the past 5 weeks will help morale? Ofc it won't. So they extend the lockout? Less gear upgrade options.

    No more limited tries is a win in my book, we've got 13 goes on Sindragosa....and next week we'll be wiping on the Lich king until we're blue in the face...for about a week, or until ppl give up and go home.

    On a side note the amount of tries we've wasted due to impossible lag conditions, if anything should be nerfed, nerf that please!

  10. #50

    Re: Deathcharger Mount, ICC Normal Attempts Removed, Blue posts

    Quote Originally Posted by Alianthos
    Dude, just because you and your guild managed to down it doesnt give you the right to be a fucking elitist douche here. Those boss are still hard for 90% of raiders out there, even in normal mode.
    There is no elitism there, if Blizzard is removing those because they're saying enough guilds cleared the place it's because there are more way more than 10% only.

    The nerf to Toravon... after 1 week... lol... VoA is the pinnacle of "I pay, I wanna" moto... sad. They alread removed the chest pieces (and only 3 drops instead of the usual 4 from 25man) because VoA is easy... guess it's time to drop only T10 gloves now to keep the "challenge" in line right? Ops, that is against the "I've payed for it!" rules...

    The only real good thing from the normal attempts removal is for people trying Shadowmourne. The infusion quests can really screw some attempts and some guilds are lazy enough to not try it because "it's a waste of attempts and we'll only try that later". Also by doing that, they can ensure a chance for the ones collecting the shards, since you can try and save the last attempt to kill it on normal, not wasting 4 possible shards.

  11. #51
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    Re: Deathcharger Mounts, ICC Normal Attempts Removed, Blue posts

    Quote Originally Posted by mindmage
    Uuuuh, maybe your version of WoW is somehow different, but the bottles in mine have been labelled 'Requires Love is in the Air' from the beginning...


    "You loss.".

  12. #52
    Stood in the Fire Zharkoon's Avatar
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    Re: Deathcharger Mounts, ICC Normal Attempts Removed, Blue posts

    Quote Originally Posted by Samin
    But I thought you want green fire? A blue dreadsteed would look...less fiercing probably
    YES PLEASE
    credits go to cazy

  13. #53
    The Patient
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    Re: Deathcharger Mounts, ICC Normal Attempts Removed, Blue posts

    boss are still hard for 90% of raiders out there, even in normal mode.

    i cant call those people "raiders"
    if they really want to kill those boss they will change guild
    You cant judge the difficulty of the boss because some casuals who accept invite in a raid time cant kill it

  14. #54
    The Patient Bamahut's Avatar
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    Re: Deathcharger Mount, ICC Normal Attempts Removed, Blue posts

    Quote Originally Posted by Alianthos
    Dude, just because you and your guild managed to down it doesn't give you the right to be a fucking elitist douche here. Those boss are still hard for 90% of raiders out there, even in normal mode.
    I find that the bosses aren't really hard them-self, it's the players that make it look hard in there play. Not attacking anyone just something I found, but once you get a strat down that everyone understand then the bosses get easy, it's just a team role!

    About the removal of the attempts on normal, I don't know if I should be happy or pissed, I liked this because it pushed players to be at there best, now they can relax because there's not more limit!

    edit:
    Quote Originally Posted by VanishO2
    The only real good thing from the normal attempts removal is for people trying Shadowmourne. The infusion quests can really screw some attempts and some guilds are lazy enough to not try it because "it's a waste of attempts and we'll only try that later". Also by doing that, they can ensure a chance for the ones collecting the shards, since you can try and save the last attempt to kill it on normal, not wasting 4 possible shards.
    I didn't think about that; I guess that's another positive side of the removal!

  15. #55
    Field Marshal
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    Re: Deathcharger Mount, ICC Normal Attempts Removed, Blue posts

    Why did they nerf Toravon :O ??

  16. #56

    Re: Deathcharger Mounts, ICC Normal Attempts Removed, Blue posts

    Quote Originally Posted by DN
    I blame it on that tooltip addon. Your own fault, you lose.
    It looks great, but Will It Mog?

  17. #57
    The Patient Arhippa's Avatar
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    Re: Deathcharger Mounts, ICC Normal Attempts Removed, Blue posts

    When did stupidity become trolling ?

    Arhippa
    <Ad Infinitum>

  18. #58

    Re: Deathcharger Mount, ICC Normal Attempts Removed, Blue posts

    Quote Originally Posted by Nulgar
    I don't get the people on the Perfume/Cologne thread. What's so difficult to grasp about "Requires Love is in the Air"? Since this concept has been in use for two holidays already, it tells me that these people are the ones that aren't interested in the holidays anyway and shouldn't be able to have access to these items.


    US server with 0 add-ons installed on the computer that the SS was taken on.

  19. #59

    Re: Deathcharger Mount, ICC Normal Attempts Removed, Blue posts

    Quote Originally Posted by Alianthos
    Dude, just because you and your guild managed to down it doesnt give you the right to be a fucking elitist douche here. Those boss are still hard for 90% of raiders out there, even in normal mode.
    Haha, easy to turn that one around.
    Just because you are in the minority that finds these bosses hard doesn't mean 90% of the raiders finds them hard.
    Theres 6509 registered 10man putricide kills on wowprogress, i would call that a lot more than 10% of the guilds, so stop pulling numbers out of your arse.
    As people said before, the only thing that might have added even the slightest challenge to bosses like putricide and blood queen, was the limited attempts. Now they removed them, those bosses are even more of a joke than they already were before, and that is totally sad for an endtier raid.
    Ofcourse theres hardmodes to be more challenging, but that doesn't mean the normal mode bosses have to be so easy that a pug can walk in there and roflstomp their way up to the lich king without any tactics.
    -- 85 Elemental/Resto shaman (pve main) -- 85 Demo/Affli warlock (pve alt) -- 85 Holy/Disc priest (main pve alt) -- 85 Protection pala -- 85 Fire/Frost mage -- 85 Resto/Balance druid (pve alt) -- 85 Prot/Fury warrior -- 85 Surv/MM hunter -- 85 Subtlety rogue (pvp main) -- 85 Frost DK (pvp alt)

    Raidprogress (T11): 13/13 heroic (10man)
    Raidprogress (T12): 7/7 heroic (10man)
    Raidprogress (T13): 8/8 Normal (10man)

  20. #60
    Warchief TobiasX's Avatar
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    Re: Deathcharger Mount, ICC Normal Attempts Removed, Blue posts

    Quote Originally Posted by Voidmaster
    a pug can walk in there and roflstomp their way up to the lich king without any tactics.
    I'm pretty sure this is what blizzard wants, before the Cataclysm changes hit live servers.

    Doomhammer EU / Nagrand EU
    Quote Originally Posted by Waysted
    Outside isnt so bad, theres Pubs out there. Tho they think I'm mad when I ask the barman if I can set my hearthstone with them.

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