1 Sindragosa kills (Heroic Icecrown 25 player). 33 minutes ago by Paragon.
1 Sindragosa kills (Heroic Icecrown 25 player). 33 minutes ago by Paragon.
3/6 in the first 24 hours, only to be stopped by gates.Originally Posted by Gilian
Steamrolled.
The first 3 bosses are what you should compare to non-limited attempts bosses.
hold up! you're telling me what I like? thanks, it's just like when people tell me my sexual preferences. now that's been really helpful, I guess I should break up with my girl right now since me liking her is obviously an illusion, just like the fact I thought I liked the gating system.Originally Posted by Alcotraz
yes, some people will have done it very fast... and then they'll have nothing to do. huge epeeeeeens. so what? if people want to have fun instead of comparing non-existing dicksizes why should four guilds in the world stop the rest of the population?
maybe marrowgar HC is too easy for some... but just because peoples epeen won't grow after killing it it is undertuned. and who knows, maybe they'll tune it up next patch.
When I said "no-one" I meant the general population, not you specifically.Originally Posted by tatienne
You're making no sense at all. Some Guilds clear content fast, but thats no reason to gate stuff. People complained in 2.4, and again in 3.2, but they did it again in 3.3, like seriously, it seems like they're doing more like what THEY like rather than what WE like, blue poster - "We liked the limited attempts system so we're going to re-introduce it into ICC" - LAME. People go back to content and farm it once they've cleared it, or as some people used to do in Vanilla take long WoW breaks once the raid was cleared until the next patch. Why should they tune it up now? So we can have another "Hodir" event where 2 Guilds go on and there's a gazillion others stuck on the overtuned boss? How stupid would that be.
Wtf?Originally Posted by tatienne
Sigh... dear pixels, there's no hope for humanity anymore.Originally Posted by Alcotraz
We are around position 400 on wowprogress.com. We one shotted Rotface heroic and Blood Princess heroic. We even started Blood Princess heroic with 23 people because 2 were late and still one shotted it.
Gunship is, as expected, a joke. It's the same as normal mode.
Only have to kill Putricide and Sindragosa now. We haven't tried them yet. The other bosses were all killed within 10-15 tries. Saurfang was the only one we had problems on. Marks died because it is hard to heal them, but there was no way we could kill him on wednesday or thursday because of the lag. So we wiped because of lag or we had to skip him.
I said it was too easy before we even started on hardmodes. People said i was wrong. Now i have killed 10/13 of the hardmodes and i still think it is too easy and too boring. Adding one extra ability (some of them you don't even notice) doesn't make a fight more fun.
I vote for TBC raiding.
I won't present sources because I don't really have time to look for them at the moment, so please correct me if I'm wrong on this. But havn't Blizzard actually said themselves that they've never really liked the gating system (as well as limited attempts, actually) and that they're trying to find a better solution for Cataclysm? I'm pretty sure this was on mmo togeather with, or around when 3.3 was released.Originally Posted by Alcotraz
Once again, I don't have time to refresh my memory at the moment so if I'm wrong, I'm wrong.
World first Lord Marrogar totally needed a necro. GG.Originally Posted by Cusco
Pay attention to the server rankings!