Why is it that Blizzard insists on protecting this ability? Most every other PvP CCs have been nerfed in some way while this one keeps getting overlooked. Whats there reasoning for letting someone be completely locked down by 1 Rogue from 100% to death? Why aren't they broken after a certain amount of damage is done?
This is the single biggest reason why I quit PvPing and pretty much the game.