well were all not happy with ScS atm in pvp environment,
so what about my suggestion to let keep the current ScS mechanic but swap the shadow part to hit first, and then the physical part?
well were all not happy with ScS atm in pvp environment,
so what about my suggestion to let keep the current ScS mechanic but swap the shadow part to hit first, and then the physical part?
And what exactly would you want to accomplish with this change? It does not reall make ScS more bursty, nore does it help your diseases from being dispelled.
It'd slightly increase the tiny crits on high-armor targets, but no, it does not really solve the glaring problem with SS (and most strikes), dependency on diseases.Originally Posted by Zao
AgreeOriginally Posted by Praxis
This change would be a pve nerf as it would damage arp scaling.
Edit: that is of course assuming that blizzard nerfed the weapon damage contribution to balance out the primary strike being shadow.
Because Unholy doesn't deserve a PvE nerf. :P So strooooong.Originally Posted by Shiira
http://www.wowmeteronline.com/rank/classrank/9Originally Posted by Praxis
Unholy is a decent pec but not even close to needing a nerf.
Why did you have to take me so seriously? You can see that I'm just whining because Blizzard refuses to ungimp my spec.Originally Posted by Shiira
well actually my scs hits a geared target for like 600+600 on mail+, thats like 2 diseaseticks.
i figured out that disease protection while im playing versus one dispeller, becomes obsolete as your pressure increases.
they have no spare global to cleanse when they have to heal.
I barely understand real life sarcasm most of the time, and we all know how well sarcasm works over the internet.Originally Posted by Praxis