Poisons are considered spellsOriginally Posted by Chaoslux
Poisons are considered spellsOriginally Posted by Chaoslux
I'll take that challenge from a Shadow Priest perspective. I'll take a single attempt on Sindragosa 10man as a baseline for my numbers (taken from here: http://www.worldoflogs.com/reports/2...?s=3543&e=3969).Originally Posted by Skarrd
[b]Spell[b]# Casts/TicksCrit %Crit DamageNon-Crit DamageTotal DamageParty Healing DoneSelf Healing DoneTotal Healing Done
Mind Flay16638.55%3639092729476368567642295528171950
Vampiric Touch11448.25%3128501584974713475656170700127261
Devouring Plague12647.62%2644231301943946174735459192*2165738
Shadow Word: Pain14245.77%217026123916340942409135114192054
Mind Blast2128.57%5976878811138579166292078637415
Improved Devouring Plague2842.86%7242862769135197162232027936502
Shadow Word: Death2222.73%4160169179110780132931661729910
Pillar of Flame1850.00%293681931348681000
TOTALS:13633639156262278989267395393435660830
Now if I were to of had an extra 3% crit from FM, the numbers (should have) looked something like this:
[b]Spell[b]# Casts/TicksCrit %Crit DamageNon-Crit DamageTotal DamageParty Healing DoneSelf Healing DoneTotal Healing Done
Mind Flay16641.55%392187.3753259644.252651831.627378219.79527697774.744095175994.539371
Vampiric Touch11451.25%332333.085149296.68481629.76557795.571872244.46475130040.03655
Devouring Plague12650.62%281090.12652122732.80488403822.931448458.75176860573.43971*2169605.631188
Shadow Word: Pain14248.77%231230.17726117071.10338348301.2806441796.153676852245.19209694041.3457728
Mind Blast2131.57%66040.4306175502.99323141543.4238416985.210860821231.51357638216.7244368
Improved Devouring Plague2845.86%77503.2165659471.05752136974.2740816436.912889620546.14111236983.0540016
Shadow Word: Death2225.73%47097.3241266491.55436113588.8784813630.665417617038.33177230668.9971896
Pillar of Flame1853.00%31129.97418154.31449284.288000
TOTALS:1458611.709868364.75942326976.469273323.0617281080.3874
675550.3285
Total Damage Increase:47987.46874 (2.11%)
Total Healing Increase:14720.32851 (2.22%)
I'd be interested to see how much the 3% crit increases a mage's damage in the same fight, then compare it to the benefits of the extra damage *and* healing done by a shadow priest, which (for fights with constant AoE raid damage, like Sindragosa) is also going to be very important and not just extra overhealing.
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When it comes down to it, does it really matter? Really? Because you may not see very much difference between one caster having it and another. It really depends on other raid buffs, raid makeup, and even the fight itself. If you really don't know what is best, choose the caster with the highest DPS and give it to them. If there is more than one Focus Magic mage in the raid, decide who gives it to whom, but base it on highest caster DPS -- on average for each particular fight.
Experience will tell you who to place it on.
For the Alliance!
If you want to give it to other class besides a mage, a Moonkin or Warlock.
If your on a fight that has alot of damage. a Paly is best.
Or trade it with other classes that can innervate you :OO
Fire mages for pyropwness or b00mkins, or if your a total dick and want your own dps to shine while still keeping the buff up, rogues
If no other mages are around in buffing this dr00d - a whopping 4.1-6.2% dps gain depending on the fights
Buffed this champ in a 10man run to check it out - only a 0.4-1.8% dps gain
My own +% crit stays on 3 ofcouse.
What you've just wrote is one of the most insanely idiotic things I've ever heard. At no point in your rambling, incoherent response was there anything that could even be considered a rational thought. Everyone in this forum is now dumber for having read it. I award you no points, and may God have mercy on your soul!
Oh looks, people posting assertions with no math. I'm pretty sure I told the regulars I'd lock this thread if that happens.
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