Now i'm not sure if this idea would be amazing or not but i'm gonna put it on paper so to speak.
what about a game that feels like CoD in terms of controls and playstyle, that is more team based (think 5 mans and rading in wow)
so you would have types of guns for your class say and a mixture of races and technologies, talent trees and proffesions
think a combination of CoD, WoW and borderlands bundling together the best bits, for instance the dungeons and mmo style talents and open world like WoW, the PvP element would be like CoD being free for all and team death matches and so on, and the vehicles and weird fun guns from borderlands.
having everything customisable and adaptable. also having many factions at war so say picking from say 4 different factions and having the added factor of watching your butt in the open world for oposing factions coming to gank you.
what would you want from something like this, would you play?
I don't think FPS shooters, and MMORPG's mix very well. People who play MMORPG's prefer the skills of their Character over their own skill at aiming.
For example, see how fast Star Wars Galaxies failed after Sony Online Entertainment tried turning it into a FPSMMORPG.
I am sure there are people who want to see games like that. If you combinate a ranking/level system with XP like World of Warcraft with the gameplay of Counter-Strike or Call of Duty + features to unlock by XP or gold/money you get for killing people?
I loved Planetside, which is a similar hybrid of FPS and MMO. There was no "PvE" element to it and frankly I don't see the allure of that, but the PvP was fantastic.
At the peak of its popularity you had three teams, fighting in multiple theatres, with upwards of 100 people per side per theatre. There was scope for wide open pitched battles with tanks and artillery, dogfights and airdrops, Sniping, squad based fighting in enclosed areas, "guild" based special ops, stealth. The works.
The MMO element came with certifications, which allowed you to say, drive a tank, or use a certain weapon or whatever. It didn't get in the way much because by lvl 5 (which you pretty much got from basic training) allowed you to do pretty much any single job, higher levels allowed you to do multiple things at once, say sniper/tank driver.
Unfortunately this kind of game relys heavily on well populated servers, so as subscriptions fell off the game slowly died. There is a sequel in the works and I would recommend you check it out if it ever comes out, I certainly will!
I'm playing Global Agenda right now, it's a third-person shooter with many MMO elements (but not an open world like MMO's are). It has classes, skill trees, levels, gear upgrades (they work like WoW gems), PvP, PvE (I haven't done PvE yet, I heard it sucks), and even an AH. They still have some stuff to add in future patches, but already, I'd say that its my favorite fusion of FPS and MMO thusfar.