meh...no big deal...like ICC tanks need more HP. Do like the Dev nad TC buffs though.
Should be more in the 65-70k zone. Still, we druids don't get a buff/nerf in HPs at that patch. So yeah, irrelevant.Originally Posted by Shuckles
Originally Posted by Dark
That used to be the case, it's down to 4+6 now. Paladins will be the lowest HP tanks with the patch, but due to AD it's still balanced when it comes to EH.Originally Posted by Taun
Yes it is then.Originally Posted by Bullhammer
Being changed tomorrowOriginally Posted by Bullhammer
[qupte]Sacred Duty: Tooltip corrected to indicate increases Stamina by 2/4%.[/quote]
We are still in need of some major buff´s.
Paladins have soo many buff´s (more healing, more health whem hit a % of the life and so goes on)
DK´s soo much life, armor, great dmg.
Warrior was the best tank fo rthe survivability, cd, but who need CD if you can get much more extra heals as a paladin, and in figths that we need soo much dps, warrior tanks are soo terrible dps.
Blizzard have to improve our dps at least, not giving us a 20% dmg retribution whem they hit us a 2 points talent if we just have the paladin retribution aura.
So this 3% buff, helps, but dont means a shit, i would say better have those 3% now them never.
The healing talent isn't used by the top protadin spec cos all it gives is overheals. And last time I checked, a tanks job is getting pummeled and living through that, not dpsing. Paladin's dps isn't that much higher on single target tanking, and on trash it really doesn't matter.Originally Posted by bullshill
I can pull 3-4k on Emalon adds cos I usually tank all 4 by myself. Useful? Hardly. A nuisance in fact, I find myself killing one (or two in 10man) just as dps kills the overloaded one, have fun picking them up.
I suppose warriors could use some better AoE threat with today's dps (deep wounds is shit, I don't care what anyone says, ~100dmg ticks IF you crit is fuck all worth) though the new revenge talent is pretty much a free cleave and works quite nicely.
As for single targets, the 0.5-1k dps more a Protadin will pull will rarely make the difference between kill and wipe. The dps is either so high that tanks' dps is negligible, or so low that if you doubled the tank's output it still would be a wipe.
I thought this was patch 3.3.3, not way back or none existing patches... dunno :SOriginally Posted by bullshill
If you think warriors are in need of buffs you are clueless.Originally Posted by bullshill
Do you even play a warrior? If so, is it in more than just 5 man PUGs once a week? I mean seriously, you sound like you don't even play one, yet alone the newer 3.3.3 warrior. These buffs we just received were all welcomed. And my health and dps went up enough to make me notice.Originally Posted by bullshill
We aren't Paladins and wanting us to be exactly like them is dumb. Just play a paladin if you want to match their style. Better yet, maybe you should go back to your DK... I know you have one.
Welcome to MMO-Champion's forums. That said, you're wrong. Warrior tanking is fine...threat is in a great place, EH is in line with everyone else, our CD are fine especially talented and glyphed. Having problems with any of the aformentioned topics, and you should start reading up a little more...cause your doing it wrong.Originally Posted by bullshill
When you shoop da whoop, you feel powerful and don't want to lose it, and then a guy in plate armor comes and turns your woop against the shoop, hence, making you got laz0red.
Guild No Quarter - www.nqguild.org
This. I swapped to my warr tank as my main a few weeks ago and they're really in a good place 8)Originally Posted by JustintimeSS
/agree with Bat
I just got almost 2k more health unbuffed, and a free cleave.
Pre-3.3.3, single target, no-one could pull threat from me, unless they taunted, or were in much better gear.
For fester, i have to switch to b-stance and stand still when the other tank taunts off me (i know encounter mechanics, and buffs, blah blah blah) to not immediately yank threat back.
The only time any decent warrior had issues with AOE tanking in WOTLK is with more than 4 mobs, and dps that all pick separate targets. Even then, we have tools in our arsenal to make it work.
If a tank is supposed to heal, then give him healing gear, and make him heal himself.
If a tank is supposed to be beat on, survive, and hold aggro... welcome to WoW.
First off, yes, these buffs were very overdue after so many nerfs. I do not think we have been or are a "broken" class. Pre 3.3.3 our DK tank only had my health beat by 1.5k or so. The real buff was not the health. I never had a problem without the 3%. What they really buffed was our AoE abilities and our threat a bit.
I run without either the SW or LS glyphs, and I have not once had a problem. (Pre 3.3.3 as well)Originally Posted by Battousai
edit: @ bullshill
You can whine and cry that we are inferior to the other tanks, or you can sit back and enjoy your warrior as you smoke everyone on single target threat and survivability. Also a question, since when is a tank concerned about his DPS? If a tanks dps makes or breaks your raid you are doing something wrong.
These buffs made me a happy panda, the other tanks didn't get that happy though! (only warr tank in guild atm)
I got a fat 1.2k extra health for free! ;D
1.5k free hp and Revenge magically turning into a good button to push? Where do I sign?
Oh, wait, I don't have to sign anything. Thanks, Blizz!